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jeremyfa
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spine-hx
Spine runtime for Haxe automatically converted from the official Java/libgdx runtime
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Bump minimist from 1.2.0 to 1.2.8
#33
dependabot[bot]
opened
1 year ago
0
Bump decode-uri-component from 0.2.0 to 0.2.2
#32
dependabot[bot]
opened
1 year ago
0
How can I load the `skel` format?
#31
rainyt
opened
2 years ago
2
Bump minimist from 1.2.0 to 1.2.6
#30
dependabot[bot]
closed
1 year ago
1
Softness broken due to rounding
#29
digibo
closed
2 years ago
2
fixed _gotoLabel_outer
#28
PadTwo
closed
2 years ago
3
Updating to use Haxe 4
#27
jrdoughty
closed
2 years ago
4
Bump path-parse from 1.0.6 to 1.0.7
#26
dependabot[bot]
opened
3 years ago
0
Bump ini from 1.3.5 to 1.3.8
#25
dependabot[bot]
opened
3 years ago
0
Bump hosted-git-info from 2.8.2 to 2.8.9
#24
dependabot[bot]
opened
3 years ago
0
Bump bl from 1.2.2 to 1.2.3
#23
dependabot[bot]
opened
3 years ago
0
Bump ini from 1.3.5 to 1.3.7
#22
dependabot[bot]
closed
3 years ago
1
Bump decompress from 4.2.0 to 4.2.1
#21
dependabot[bot]
opened
4 years ago
0
Bump minimist from 1.2.0 to 1.2.5
#20
dependabot[bot]
closed
2 years ago
1
spine.attachments.MeshAttachment has no field setInheritDeform
#19
sonygod
closed
4 years ago
1
Transparency / Newest Spine doesn't work
#18
Lgood20
closed
4 years ago
1
Spine 3.8 is out, update converter and generate spine-hx 3.8
#17
jeremyfa
closed
4 years ago
5
Skeleton binary loader update
#16
Beeblerox
closed
5 years ago
1
Spine 3.7 is out, update converter and generate spine-hx 3.7
#15
jeremyfa
closed
4 years ago
9
* Strict casting for hashCode Int type in spine.Key;
#14
mepsoid
closed
5 years ago
4
fix for issues with HashLink target
#13
Beeblerox
closed
5 years ago
8
Issues with HashLink target
#12
Beeblerox
closed
5 years ago
0
Convert SkeletonBinary automatically
#11
jeremyfa
opened
5 years ago
0
Add SkeletonBinary class for loading binary files
#10
Beeblerox
closed
5 years ago
2
Get function returns defaultValue if key is not found
#9
digibo
closed
6 years ago
1
MathUtils.signum should return zero if argument is zero
#8
digibo
closed
6 years ago
1
Make SkeletonClipping work
#7
jeremyfa
opened
6 years ago
4
Implemented yDown property similar to pixi-spin/spine-csharp runtimes
#6
digibo
closed
6 years ago
1
See if we can generate Haxe getters/setters
#5
jeremyfa
opened
6 years ago
0
Provide a default renderer
#4
jeremyfa
opened
6 years ago
0
Generate inline methods
#3
jeremyfa
closed
6 years ago
1
Implement a close-to-100% spine runtime converter
#2
jeremyfa
closed
6 years ago
6
Simple Sample
#1
bmfs
closed
6 years ago
3