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jhaagsma
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ee_npc
Earth Empires Non-Player-Country Project!
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fix
#63
jobbish-sql
closed
3 months ago
0
coop fixes
#62
jobbish-sql
closed
3 months ago
0
change strat split for clan servers
#61
jobbish-sql
closed
4 months ago
0
divide by zero error
#60
jobbish-sql
opened
4 months ago
0
ffa infinite loop
#59
jobbish-sql
opened
5 months ago
0
do not tech warfare and sdi on cooperation servers
#58
jobbish-sql
closed
6 months ago
0
Update cpref.class.php
#57
jobbish-sql
closed
6 months ago
0
Update cpref.class.php
#56
jobbish-sql
closed
6 months ago
0
Update Allies.class.php
#55
jobbish-sql
closed
6 months ago
0
adjustments for coop
#54
jobbish-sql
closed
6 months ago
0
lower tech purchases from 100% to 90%
#53
jobbish-sql
closed
3 years ago
0
bots overbuy bus/res tech
#52
jobbish-sql
opened
3 years ago
0
Update Events.class.php
#51
jobbish-sql
closed
3 years ago
0
defense too low
#50
jobbish-sql
opened
3 years ago
0
set effective public price floor to $78 for turrets, fix selling bugs
#49
jobbish-sql
closed
3 years ago
0
add casher def, change bot strats
#48
jobbish-sql
closed
3 years ago
0
update_c should update networth
#47
jobbish-sql
opened
3 years ago
0
fix low food exit, make techers sell early, fix nw target buying
#46
jobbish-sql
closed
3 years ago
0
Create some kind of infinite loop detection?
#45
jobbish-sql
opened
3 years ago
0
fix infinite loop, change AI server strat percentages
#44
jobbish-sql
closed
3 years ago
0
bus/res price buying schedule still not aligned
#43
jobbish-sql
opened
3 years ago
0
Farmer should have sold earlier
#42
jobbish-sql
closed
3 years ago
1
resolve some notices
#41
jobbish-sql
closed
3 years ago
0
techers are teching one turn at a time
#40
jobbish-sql
opened
3 years ago
0
max price of tech is $10000, not $9999
#39
jobbish-sql
opened
3 years ago
0
Rewrite part 5
#38
jobbish-sql
closed
3 years ago
0
Stocking and better selling minor fixes
#37
jobbish-sql
closed
3 years ago
0
Update farmer_strat.php
#36
jobbish-sql
closed
3 years ago
0
Create function to resolve market good mismatches
#35
jobbish-sql
closed
3 years ago
0
PHP notice for undefined country property
#34
jobbish-sql
opened
3 years ago
0
Better selling of goods, add stockpiling
#33
jobbish-sql
closed
3 years ago
0
New tech buying code for mil tech doesn't take destocking into account
#32
jobbish-sql
closed
3 years ago
1
Do something with the "changed" output from the EE API?
#31
jobbish-sql
opened
3 years ago
0
Unlucky food purchase can result in no military purchase at end of turns
#30
jobbish-sql
opened
3 years ago
1
Bots changed strategies on debug server
#29
jobbish-sql
opened
3 years ago
0
Bots will buy food off public market at any price
#28
jobbish-sql
opened
3 years ago
0
Server rules should include which types of ingame alliances are allowed
#27
jobbish-sql
opened
3 years ago
0
Update Logging.php
#26
jobbish-sql
closed
3 years ago
0
What do we do when update_c fails?
#25
jobbish-sql
opened
3 years ago
0
Tech purchasing
#24
jobbish-sql
closed
3 years ago
0
allow file logging to work with multiple users and the same server
#23
jobbish-sql
opened
3 years ago
1
add new error checks for start of turns
#22
jobbish-sql
opened
3 years ago
0
Remove unnecessary updatemain and update_c calls on ai servers
#21
jobbish-sql
opened
3 years ago
0
Prevent ee_npc from running concurrently for the same user and server
#20
jobbish-sql
closed
3 years ago
0
Bot strat totals can still be wrong even after #9
#19
jobbish-sql
closed
3 years ago
1
Bots can fail to report out of food events
#18
jobbish-sql
closed
3 years ago
1
update_c should update the advisor when food or money runs out
#17
jobbish-sql
closed
3 years ago
1
FFA bot got stuck in infinite loop
#16
jobbish-sql
opened
3 years ago
1
fix class property names in update_c
#15
jobbish-sql
closed
3 years ago
0
Bot logging to files
#14
jobbish-sql
closed
3 years ago
0
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