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jorgejgnz
/
HPTK
Hand Physics Toolkit
MIT License
330
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32
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Apple Vision Pro Support
#21
etriantafyllidis
opened
3 weeks ago
0
Unity Integration with Oculus
#20
tibayo1
closed
1 year ago
1
HPTK Hand tracking with OpenXR
#19
PsyChonek
closed
9 months ago
2
Vector and Quaternion no longer working on LeapMotion integration with latest version of Leap software
#18
aunymoons
closed
1 year ago
2
Problem with oculus hand tracking
#17
Xare2
closed
2 years ago
1
HPTK with new Input System and XR Origin
#16
EphTron
closed
9 months ago
2
Hand model looks very bad
#15
Kobe972
closed
2 years ago
2
Hi! Afaik UnityXR does not support finger tracking by itself (yet). You need Oculus Integration to get hand data from Quest.
#14
MinervaVril
closed
2 years ago
1
Unity XR and Oculus Quest Hand Tracking
#13
gabrieldevsouza
closed
2 years ago
2
deploy as OpenUPM package??
#12
davoodkharmanzar
closed
2 years ago
1
Could you please integrate a VRTK 4 (Tilia/Zinnia) with your solution?
#11
studentutu
opened
2 years ago
1
Unity XR Interaction Toolkit
#10
alsharefee
closed
9 months ago
2
use air link
#9
frere97
closed
9 months ago
4
cant find DefaultAvatar
#8
frere97
closed
2 years ago
5
MRTK support??
#7
davoodkharmanzar
closed
2 years ago
0
Add Leap Motion integration
#6
2kah
closed
2 years ago
0
problem in script
#5
PietKiekebos
closed
3 years ago
1
DOTS physics support
#4
chris-rgr
opened
3 years ago
6
How to customize HPTK wtih the custom model-based hand tracking?
#3
f6ra07nk14
closed
3 years ago
4
could you try to use VRTK and join the community to make it better?
#2
studentutu
closed
3 years ago
2
The current version of the object grasp accuracy is very low!
#1
Vihe91
closed
3 years ago
2