OpenGL 4:
Hello Triangle:
Hello Globe:
OpenGL 3:
Hello Triangle:
Hello Texture:
GL injection: shows how to inject GL commands into a GL fifo from another thread (like the input listener):
Input into rendering: shows how to use a fifo stack to pipe events from the EDT (listener) into the rendering loop:
If you don't know how to use Gradle, follow this simple tutorial
If you have any problem/question/doubt do not hesitate asking on the jogl forums or StackOverflow or open an issue here
In case you find the above samples too complex or difficult to understand, I strongly suggest you to start from scratch with a jogl tutorial, such as modern-jogl-examples. The original C tutorial it's ported from, it's one of the best, if not the best, out there.