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kfoxIsProgrammer
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Sysc3110_Risk
This is used for our Sysc 3110 Project. The game of risk
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Ai fix
#35
kfoxIsProgrammer
closed
3 years ago
0
Changed some output
#34
kfoxIsProgrammer
closed
3 years ago
0
Fixed AI to Work with only Deploy and attack.
#33
kfoxIsProgrammer
closed
3 years ago
0
The player with the first turn does not get a chance to place bonus troops in your game
#32
MohamedZalat
closed
3 years ago
0
RiskModel is doing the job of the RiskView and RiskController
#31
MohamedZalat
closed
3 years ago
0
mapClicked method in RiskModel is doing the job of the RiskController
#30
MohamedZalat
closed
3 years ago
0
Test cases use the GUI and half of them fail
#29
MohamedZalat
opened
3 years ago
0
AI is not working at all
#28
MohamedZalat
closed
3 years ago
0
Attack logic is not correct
#27
MohamedZalat
opened
3 years ago
2
Game does not allow you to play as 1 player vs AI
#26
MohamedZalat
closed
3 years ago
0
If RiskModel has a list of continents then it shouldn't also have a list of countries, it should retrieve them from the continents
#25
MohamedZalat
closed
3 years ago
0
added line 535 defendingCountry.setArmy(attackingArmy)
#24
kfoxIsProgrammer
closed
3 years ago
0
Clicking countries does not always register
#23
MohamedZalat
closed
3 years ago
0
Do not call actionPerformed method of the RiskController class directly
#22
MohamedZalat
closed
3 years ago
0
The game allows you to leave a country with 0 troops
#21
MohamedZalat
closed
3 years ago
0
The defender does not get prompted on how many troops they want to use
#20
MohamedZalat
closed
3 years ago
0
The constructor of RiskModel should not be responsible of setting up all the objects for the GUI, that should be the responsibility of the main method
#19
MohamedZalat
opened
3 years ago
1
Fixed the attack method. It should display dice, properly
#18
kfoxIsProgrammer
closed
3 years ago
0
Slowly killing myself
#17
kfoxIsProgrammer
closed
3 years ago
0
Slowly killing myself
#16
kfoxIsProgrammer
closed
3 years ago
0
Added the labels on the map, as well as set colors
#15
kfoxIsProgrammer
closed
3 years ago
0
Added Documentation to all the classes
#14
kfoxIsProgrammer
closed
3 years ago
0
Adding controller
#13
kfoxIsProgrammer
closed
3 years ago
0
Adding controller
#12
kfoxIsProgrammer
closed
3 years ago
0
Show the die rolls after an attack command
#11
MohamedZalat
closed
3 years ago
1
The entire Map of the continents should be a class of its own (not RiskModel)
#10
MohamedZalat
closed
3 years ago
1
createMap should be a responsibility of a separate class
#9
MohamedZalat
closed
3 years ago
1
newGame method need to be refactored into multiple smaller methods that represent each step in creating a new game
#8
MohamedZalat
opened
3 years ago
1
CommandParser should not be responsible for printing out to the user, it should only be responsible for parsing the user input (kind of like a controller)
#7
MohamedZalat
closed
3 years ago
0
UML sequence diagram: Invalid notation and operations all over the place
#6
MohamedZalat
opened
3 years ago
3
UML: You need to follow proper UML notation, your UML is currently missing all the relationship arrows
#5
MohamedZalat
opened
3 years ago
3
The name of BattleObject class is really bad. It is a context class so it should be called BattleContext
#4
MohamedZalat
closed
3 years ago
1
Battle Object added
#3
kfoxIsProgrammer
closed
3 years ago
0
Added the Centric Player methods
#2
kfoxIsProgrammer
closed
3 years ago
0
Adding Skeleton Src files
#1
kfoxIsProgrammer
closed
3 years ago
0