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kieranhj
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pop-beeb
Prince of Persia port to BBC Master
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Check the attract sequence timings again vs PC version
#182
kieranhj
closed
6 years ago
4
Quiet beep has appeared at the end of some tunes!
#181
kieranhj
closed
6 years ago
5
Simon tweaks
#180
simondotm
closed
6 years ago
0
Simon tweaks
#179
simondotm
closed
6 years ago
0
Blank screen at end of cut scenes?
#178
simondotm
closed
6 years ago
2
Death ditty shouldn't play if Kid dies in the Demo
#177
kieranhj
closed
6 years ago
0
Sand frames overwrite the hourglass sprite
#176
kieranhj
closed
6 years ago
0
Player sprites
#175
kieranhj
closed
6 years ago
0
Sequence timer
#174
kieranhj
closed
6 years ago
0
Last refactoring
#173
kieranhj
closed
6 years ago
0
New audio tunes
#172
kieranhj
closed
6 years ago
0
May need an event driven sequence clock for attract mode
#171
kieranhj
closed
6 years ago
3
Tuning issues present in some ditties
#170
kieranhj
closed
6 years ago
6
Ending needs music (my own fault)
#169
inversephase
closed
6 years ago
9
Player sprites
#168
kieranhj
closed
6 years ago
0
Player gets insta-chomped in modded level
#167
kieranhj
opened
6 years ago
3
Disc layout2
#166
kieranhj
closed
6 years ago
0
Add Killed Jaffar ditty
#165
kieranhj
closed
6 years ago
2
Reduce frequency that gate raise / lower sounds are triggered
#164
kieranhj
closed
6 years ago
2
Player sprites
#163
kieranhj
closed
6 years ago
0
Scary bug hunt2
#162
kieranhj
closed
6 years ago
0
End of level ditty should play before loading next level
#161
kieranhj
closed
6 years ago
2
White sprite in Palace set?
#160
kieranhj
closed
6 years ago
1
Can see through large pillar when hanging behind it
#159
kieranhj
closed
6 years ago
1
Sand looks like it's going upwards and not quite central in hourglass
#158
kieranhj
closed
6 years ago
3
Pucrunch mode2
#157
kieranhj
closed
6 years ago
0
Player sprites
#156
kieranhj
closed
6 years ago
0
Plot half res
#155
kieranhj
closed
6 years ago
0
Small tweaks
#154
kieranhj
closed
6 years ago
0
Spelling mistake in Prolog screen "absense" should be "absence"
#153
kieranhj
closed
6 years ago
1
Entry / exit door still masks a bit weirdly
#152
kieranhj
opened
6 years ago
2
Separate out glug-glug-glug ditty from potion tunes
#151
kieranhj
closed
6 years ago
1
Use the Bitshifters load logo with "Prince Of Persia" text on it
#150
simondotm
closed
6 years ago
2
Make.bat suggestions
#149
simondotm
closed
6 years ago
3
Rename main exe from "Core" to "POP"
#148
simondotm
closed
6 years ago
2
Gates look a bit jaggedy
#147
kieranhj
closed
6 years ago
1
Flash background
#146
kieranhj
closed
6 years ago
0
Audio update
#145
kieranhj
closed
6 years ago
0
Could use pucrunch to compress all sprite banks for loading
#144
kieranhj
closed
6 years ago
3
Player sprites
#143
kieranhj
closed
6 years ago
0
Core ram again
#142
kieranhj
closed
6 years ago
0
Could speed up half-vres sprite plot for player...
#141
kieranhj
closed
6 years ago
2
Audio updates & tools
#140
simondotm
closed
6 years ago
0
Make all LEVEL files start at the beginning of their own track on side B
#139
kieranhj
closed
6 years ago
8
Sometimes sfx notes keep playing indefinitely until another sfx plays
#138
kieranhj
closed
6 years ago
1
Danger ditty should play as the player hits the ground on level 1
#137
kieranhj
closed
6 years ago
3
Font hangover
#136
kieranhj
closed
6 years ago
0
Fixed Run Jump assist bug
#135
kieranhj
closed
6 years ago
0
Fix game timer
#134
kieranhj
closed
6 years ago
0
Auto-alignment correction of run-jumps from edges seems to be missing completely
#133
kieranhj
closed
6 years ago
2
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