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kiigame
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adventure_engine
KiiGame Adventure Engine
BSD 3-Clause "New" or "Revised" License
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Refactor character animation frame definition away from images.json
#120
evktalo
closed
5 years ago
1
Refactor inventory items out of images.json
#119
evktalo
closed
5 years ago
2
Images json child processor class with test
#118
evktalo
closed
5 years ago
0
Separate rooms json
#117
evktalo
closed
5 years ago
0
Refactor object
#116
evktalo
closed
5 years ago
0
Allow changing method of loading game data
#115
evktalo
closed
5 years ago
2
Publish engine as an npm package
#114
evktalo
closed
4 years ago
3
Refactor definition of sequence 'slides' away from images.json
#113
evktalo
closed
5 years ago
1
Refactor room definitions into rooms.json
#112
evktalo
closed
5 years ago
2
Automatically build deployable bundle (with dependencies)
#111
evktalo
closed
5 years ago
2
Update installation instructions to install dependencies with npm
#110
evktalo
closed
5 years ago
2
Test and update to Konvajs 4.x.y
#109
evktalo
opened
5 years ago
2
LZ: Final screen has error about not finding an object with undefined id
#108
evktalo
closed
5 years ago
2
Consolidate layers into groups
#107
evktalo
opened
5 years ago
1
Stop using deprecated collection.get()
#106
evktalo
closed
5 years ago
0
0.3: Refactor to generalize, update from KineticJS to KonvaJS
#105
evktalo
closed
5 years ago
0
Upgrade konvajs to 3.2.6
#104
evktalo
closed
5 years ago
0
LZ: Use glue on either poster or wall
#103
evktalo
opened
7 years ago
0
Skip mechanism for sequences
#102
evktalo
opened
8 years ago
1
Speech bubble is drawn wrong (KonvaJS issue)
#101
evktalo
closed
5 years ago
2
Undo
#100
evktalo
opened
9 years ago
0
Make player character optional
#99
evktalo
opened
9 years ago
0
Consider interaction commands for "locking" and "opening" interface
#98
evktalo
opened
9 years ago
1
LZ: Use npc_monologue on exit doors (zombie growling)
#97
evktalo
opened
9 years ago
0
Allow inventory items to say stuff
#96
evktalo
opened
9 years ago
0
Inventory item visibility & scrolling according to width of item images
#95
evktalo
opened
9 years ago
0
No highlight when dragging over inventory items
#94
evktalo
closed
5 years ago
1
Change menus into rooms with interactions (Allow aribitrary (interaction) commands in menus)
#93
evktalo
opened
9 years ago
3
Automatic delay/timeout handling in interactions
#92
evktalo
opened
9 years ago
0
Ability to change the player character in the middle of a game
#91
evktalo
closed
9 years ago
1
Prettier inventory arrows
#90
evktalo
opened
9 years ago
1
Clean-up: Get rid of unused object_name
#89
evktalo
closed
5 years ago
3
LZ: A waking-up animation for the player character
#88
evktalo
opened
9 years ago
0
Consider separate fade layers for sequences and room transitions
#87
evktalo
closed
9 years ago
0
Define fade length for sequence images
#86
evktalo
opened
9 years ago
0
LZ: Redraw character graphics to match the menu/outro character
#85
evktalo
opened
9 years ago
0
Move away data from objects.json
#84
evktalo
closed
5 years ago
1
Move secrets/rewards out of the main engine into latkazombit.js
#83
evktalo
closed
3 years ago
3
Allow room objects to "say" stuff
#82
evktalo
closed
9 years ago
1
Sierra-style game overs
#81
evktalo
opened
9 years ago
0
Saving the game
#80
evktalo
opened
9 years ago
0
Allow multiple endings
#79
evktalo
closed
9 years ago
1
Consider using Kinetic.Group for multipart objects
#78
evktalo
opened
9 years ago
2
addObject should add animations
#77
evktalo
opened
9 years ago
1
LZ: Replace text plate graphics in intro with layers with text
#76
evktalo
closed
9 years ago
0
"item" and "object" are not precise names for concept
#75
evktalo
closed
9 years ago
1
Consider moving to KonvaJS
#74
evktalo
closed
9 years ago
4
Item/object descruction check
#73
evktalo
closed
9 years ago
1
LZ: Jersey number texts (legends) are not showing.
#72
evktalo
closed
9 years ago
4
Add mouseover support
#71
evktalo
opened
9 years ago
0
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