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InfiniteArtGallery
Infinite Art Gallery is a game that uses established methods of evolving art with Compositional Pattern Producing Networks (CPPNs) to allow users to explore a world of art tailored to their preferences.
https://people.southwestern.edu/~schrum2/SCOPE/iag.php
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function use
#106
kwg
opened
4 years ago
0
Dev mess
#105
kwg
closed
4 years ago
0
Rotation on statues
#104
kwg
opened
4 years ago
0
Cosmetic - Add border/frame to portal
#103
kwg
opened
4 years ago
0
Refactor/redesign activation function pickups/use
#102
kwg
opened
4 years ago
0
Cosmetic fix - Inventory previews
#101
kwg
opened
4 years ago
0
Does tanh never spawn?
#100
schrum2
opened
4 years ago
0
Random fitness function automated prototype
#99
schrum2
opened
5 years ago
0
Easy toggling of color encodings
#98
schrum2
opened
5 years ago
1
Ctrl for toggle
#97
schrum2
opened
5 years ago
0
seeded random is not reproducing exact results
#96
kwg
closed
4 years ago
2
Add Debugging Codes
#95
schrum2
opened
5 years ago
1
Transform Sculpture Platforms into Teleporters
#94
schrum2
closed
4 years ago
1
Network processing to compute shader
#93
kwg
opened
5 years ago
0
Change sculpture generation to a single mesh
#92
kwg
closed
4 years ago
8
Unify sculpture and artwork inventory and mechanics
#91
kwg
closed
4 years ago
1
Sculptures rotating on platform
#90
kwg
closed
5 years ago
0
Allow multiple functions to be collected and used to change a network
#89
kwg
opened
5 years ago
0
Convert artwork to use same network as sculpture
#88
kwg
closed
5 years ago
0
syncing readme
#87
kwg
closed
5 years ago
0
CPPN coordinate sculpture based on room coordinates
#86
schrum2
opened
5 years ago
0
Make procedure documentation and include login info for accounts
#85
kwg
closed
5 years ago
0
Set seed value to testerID
#84
kwg
closed
6 years ago
0
Investigate Red/White/Black bias in artworks
#83
kwg
closed
6 years ago
9
Add "Subject-" to the dir structure for saving
#82
kwg
closed
6 years ago
0
Need a reset for sculptures
#81
kwg
closed
6 years ago
2
Expand sculpture collision box
#80
kwg
closed
6 years ago
0
crosshair not visible at 1440x900 res
#79
kwg
closed
6 years ago
0
Changing shapes responding to human activity
#78
schrum2
opened
6 years ago
0
Evolve the 3D shapes in the rooms
#77
schrum2
closed
6 years ago
1
Functions thumbnail generation causes issues based on range
#76
kwg
opened
6 years ago
0
Dev dynamic room
#75
kwg
closed
6 years ago
0
Add README.md
#74
schrum2
closed
6 years ago
1
A 3D shape in each corner
#73
schrum2
closed
6 years ago
1
Crossover happens with saved inventory
#72
schrum2
opened
6 years ago
4
TWEANNCrossover test chamber
#71
kwg
opened
6 years ago
5
Rework Voxel setup in sculptures
#70
kwg
closed
6 years ago
0
Dev
#69
kwg
closed
6 years ago
0
Multipass renderings with increasing resolution while redrawing in a room
#68
kwg
opened
6 years ago
0
room plaque that shows the room number (generation depth)
#67
kwg
opened
6 years ago
0
Replacing a portal that leads to a previously generated room does not regenerate the room
#66
kwg
closed
5 years ago
1
Dev crossover test chamber
#65
kwg
closed
6 years ago
0
Dev crossover
#64
kwg
closed
6 years ago
0
Dev test chambers
#63
kwg
closed
6 years ago
0
Dev
#62
kwg
closed
6 years ago
0
Dev
#61
kwg
closed
6 years ago
0
Dev test chambers
#60
kwg
closed
6 years ago
0
Dev test chambers
#59
kwg
closed
6 years ago
0
Dev
#58
kwg
closed
6 years ago
0
Dev 45and16
#57
kwg
closed
6 years ago
0
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