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ldtteam
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Structurize
Minecraft Structures
GNU General Public License v3.0
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Minecraft freezes when cycling a specific pack *I think*
#684
Wilexcess
opened
11 hours ago
2
Game Misbehaves when using Build Tool [BUG] (missing light engine for blueprint rendering)
#682
ElecTech35
opened
4 days ago
6
Port/1.21
#681
Nightenom
opened
1 week ago
0
Hotfix NPE
#680
Thodor12
closed
1 week ago
0
Block Replace not setting leaf blocks as persistent.
#679
Moobien
opened
1 week ago
3
Rework the ticked world operation system
#678
Thodor12
closed
1 week ago
0
Create mod mechnical belts cause crash on blueprint
#677
panskdev
closed
3 weeks ago
2
About a language pack
#676
Flying-Jerry
closed
1 month ago
1
Compatibility with Create / REI
#675
Acry49
opened
1 month ago
0
[BUG] Builder does not consume the correct amount of items
#674
natrow
opened
1 month ago
3
Only mark category as hidden if all are hidden
#673
Raycoms
closed
1 month ago
0
[BUG] Composters Hut Crash
#672
Vanillra
opened
1 month ago
0
no z fighting
#671
someaddons
closed
1 month ago
5
Chore: new Delegate blueprint iterator implementation
#670
MotionlessTrain
closed
1 month ago
6
Feat: Calipers crafting recipe
#669
MotionlessTrain
closed
1 month ago
2
Warning Popup for Remove Filtered button
#668
CosmicGlowsticks
closed
1 week ago
0
[BUG] Entities not showing up properly in schematic previews.
#683
Jinotad
opened
2 months ago
1
add iterator mode tooltip
#667
Raycoms
closed
2 months ago
0
Decoration rotated 90 degrees on upgrade
#666
FatesTimelines1337
opened
2 months ago
0
Add blacklist
#665
Raycoms
closed
2 months ago
0
Scan tool trunkates large numbers
#664
Jinotad
opened
2 months ago
1
zigzag instead of row by row
#663
Raycoms
closed
3 months ago
0
easier scan name, allow double for version (handle double internally)
#662
Raycoms
closed
3 months ago
5
Crash - MousePressed event for BO screen
#661
Moobien
closed
3 months ago
3
Nested blueprints - modify scanning to remove black magic during/post placement
#660
Nightenom
opened
3 months ago
0
add completion event
#659
Raycoms
closed
3 months ago
0
Allow air click
#658
Raycoms
closed
4 months ago
0
Supplycamp crashes client (on server)
#657
ExileWind
opened
4 months ago
3
clear render cache on logout
#656
Raycoms
closed
4 months ago
0
Better property copy
#655
Raycoms
closed
4 months ago
1
Water stage
#654
Raycoms
closed
4 months ago
1
log spam when using build tool
#653
Nightenom
opened
5 months ago
0
Change display entity to only paste in schematic mode
#652
someaddons
closed
5 months ago
1
Port/1.20.4
#651
Nightenom
closed
2 months ago
0
Freezing and eventually crash to desktop
#650
Howman
closed
5 months ago
7
Qol
#649
Raycoms
closed
5 months ago
0
Handle dripstone
#648
Raycoms
closed
5 months ago
0
Remove optifine implementation 1.19
#647
Nightenom
closed
6 months ago
0
[RFC] Smarter blueprint placer
#646
Nightenom
opened
6 months ago
4
Pointed Dripstone adds dirt beneath
#645
kezmodius
closed
5 months ago
1
Fix icon
#644
uecasm
closed
6 months ago
0
Back to the custom names 1.20
#643
uecasm
closed
4 months ago
4
handle required items for entities better
#642
Raycoms
closed
6 months ago
0
[BUG] Minecolonies Builder allows you to smuggle items into servers
#641
LinkTheLinker
closed
6 months ago
5
Fix fog setup inside level render events
#640
Nightenom
closed
6 months ago
2
Fix invisible tag ignored
#639
uecasm
closed
6 months ago
0
Disables tagtool
#638
someaddons
closed
6 months ago
7
Confusion for placeholder option
#637
Moobien
opened
7 months ago
0
Single chest becomes waterlogged when pasted under water line as part of schematic
#636
kwerin
opened
7 months ago
0
Structurize calling incorrect deco schematic on upgrade
#635
Moobien
closed
7 months ago
2
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