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lianlab
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gamekit
Automatically exported from code.google.com/p/gamekit
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Latest Vehicle Demo Missing File
#93
GoogleCodeExporter
closed
9 years ago
1
Wiki: Designers Log
#92
GoogleCodeExporter
closed
9 years ago
1
Wiki: Quickstart pages
#91
GoogleCodeExporter
closed
9 years ago
1
Wiki: LuaBindings page
#90
GoogleCodeExporter
closed
9 years ago
2
momo_ogre.blend OnLoad.lua Debug function error in last trunk(r526)
#89
GoogleCodeExporter
closed
9 years ago
1
Support IPhone Build
#88
GoogleCodeExporter
closed
9 years ago
57
Update OgreLite to Latest stable (1.7.1)
#87
GoogleCodeExporter
closed
9 years ago
7
Clear commenting on changes to 3rd party packages needed
#86
GoogleCodeExporter
closed
9 years ago
1
Logic actuators does not works properly when connected to more than one controller
#85
GoogleCodeExporter
closed
9 years ago
3
OIS on Mac OSX Fails to compile
#84
GoogleCodeExporter
closed
9 years ago
1
Deadlock while stopping sound on Linux
#83
GoogleCodeExporter
closed
9 years ago
1
Deadlock while stopping sound on Linux
#82
GoogleCodeExporter
closed
9 years ago
3
Mac OS X 10.6 Build Error
#81
GoogleCodeExporter
closed
9 years ago
6
Change to better screenshots at the project home page
#80
GoogleCodeExporter
closed
9 years ago
1
r459 build error on vc++
#79
GoogleCodeExporter
closed
9 years ago
1
Blender25 GameKit Start Adddon Script
#78
GoogleCodeExporter
closed
9 years ago
14
patch to compile r445 on linux
#77
GoogleCodeExporter
closed
9 years ago
1
Active triangles (for static objects) not seen anymore when debugging physics
#76
GoogleCodeExporter
closed
9 years ago
1
Clone, load and unload also the children.
#75
GoogleCodeExporter
opened
9 years ago
0
Add Horde3D support to gamekit
#74
GoogleCodeExporter
closed
9 years ago
6
Blender file version conversion
#73
GoogleCodeExporter
closed
9 years ago
11
OgreKitStartup.cfg path not flexible.
#72
GoogleCodeExporter
closed
9 years ago
24
Runtime crash on exit after r418
#71
GoogleCodeExporter
closed
9 years ago
8
Commit r418 break compile on linux, patch attached
#70
GoogleCodeExporter
closed
9 years ago
2
svn eol-style not set
#69
GoogleCodeExporter
closed
9 years ago
1
PlayAction Does not works if no action is previously active. Patch included
#68
GoogleCodeExporter
closed
9 years ago
1
Consider integrating OpenSteer
#67
GoogleCodeExporter
closed
9 years ago
1
Beginning Blender 2.5 integration
#66
GoogleCodeExporter
closed
9 years ago
56
LogicDemo Fails on OSX
#65
GoogleCodeExporter
closed
9 years ago
3
strange looking overlay 64bit
#64
GoogleCodeExporter
closed
9 years ago
2
Node Editor still doesn't compile under Linux
#63
GoogleCodeExporter
closed
9 years ago
2
Support view frustum and occlusion culling
#62
GoogleCodeExporter
closed
9 years ago
4
Consider integrating recastnavigation
#61
GoogleCodeExporter
closed
9 years ago
2
gkDynamicsWorld::substep is missing some contact points
#60
GoogleCodeExporter
closed
9 years ago
2
Blender file reader crashes when loading .blend file.
#59
GoogleCodeExporter
closed
9 years ago
5
unload/load functionality does not work properly
#58
GoogleCodeExporter
closed
9 years ago
2
It would be nice to be able to reuse nodes between gkLogicTree instances
#57
GoogleCodeExporter
opened
9 years ago
2
It would be nice to detach gkLogicTree from gkGameObject
#56
GoogleCodeExporter
opened
9 years ago
1
Create some draft wiki page about the 'Node' system
#55
GoogleCodeExporter
closed
9 years ago
2
gkAnimationNode does not work
#54
GoogleCodeExporter
closed
9 years ago
2
Create small demo for new nodes
#53
GoogleCodeExporter
closed
9 years ago
1
Logic node cursor to allow interaction with objects.
#52
GoogleCodeExporter
closed
9 years ago
3
Logic node to drag&drop game objects.
#51
GoogleCodeExporter
closed
9 years ago
4
64 bit texture in OgreKit a bit off ?
#50
GoogleCodeExporter
closed
9 years ago
3
64 bit trunk OgreKit segfaults
#49
GoogleCodeExporter
closed
9 years ago
1
64 bit build issue in trunk
#48
GoogleCodeExporter
closed
9 years ago
4
It would be nice to have a logic node to handle (physics) collision.
#47
GoogleCodeExporter
closed
9 years ago
6
Would it be possible to link gamekit with boost library?
#46
GoogleCodeExporter
closed
9 years ago
11
Having information about scene limits will be nice!
#45
GoogleCodeExporter
closed
9 years ago
4
It would be nice to remove enum gkNodeTypes and all the references...
#44
GoogleCodeExporter
closed
9 years ago
2
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