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libretro-meta
The Unlicense
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Loading *.scummvm files for games not previously loaded in the ScummVM GUI: "Game data not found"
#75
Ferk
closed
7 years ago
2
Test issue
#74
andres-asm
closed
7 years ago
0
Support for 240p output over either builtin composite or any of the RGB output solutions
#73
starquake
opened
7 years ago
65
New snes9x rpx format does't run on wii u homebrew
#72
dylan-dang
opened
7 years ago
2
Support for cmd files for mame2016 and mess2014
#71
zach-morris
opened
7 years ago
0
Bounty ideas
#70
hizzlekizzle
opened
7 years ago
1
Pinball Fantasies freezes
#69
sergiobenrocha2
opened
7 years ago
0
Restarting PCSX core causes crash
#68
Gurk232
closed
7 years ago
14
Snes9x normal doesn't want to run, 2010 works fine
#67
Vaanen
opened
7 years ago
0
[WiiU] Version 1.5.0 crashes on subsequent loading
#66
roflcopter777
closed
7 years ago
2
Some targets are failing to build now
#65
sergiobenrocha2
closed
7 years ago
1
Control Mapping Retropad Issue
#64
sergiobenrocha2
closed
7 years ago
7
color correction option not effective with custom palettes
#63
sergiobenrocha2
closed
7 years ago
2
Graphic glitches in Street Fighter 2
#62
sergiobenrocha2
closed
7 years ago
3
Compilation with gcc 6.1.1 fails with narrowing conversion error
#61
sergiobenrocha2
closed
7 years ago
1
[Android] Gambette- Is colorization broken?
#60
sergiobenrocha2
closed
7 years ago
1
Core is broken
#59
sergiobenrocha2
closed
7 years ago
5
Support for 128kb sav
#58
sergiobenrocha2
closed
7 years ago
3
Crash with RetroArch Windows 10/7 Build
#57
sergiobenrocha2
closed
7 years ago
9
Seg fault on every rom
#56
sergiobenrocha2
closed
7 years ago
5
Cannot compile sdl version
#55
sergiobenrocha2
closed
7 years ago
4
custom palette "default.pal" doesn't get used anymore
#54
sergiobenrocha2
closed
7 years ago
3
Patch to compile on ODROID
#53
sergiobenrocha2
closed
7 years ago
3
Save file deletion when using RetroArch's built-in reset function with Gambatte libretro
#52
sergiobenrocha2
closed
7 years ago
1
per-game custom palettes
#51
sergiobenrocha2
closed
7 years ago
14
GBC BIOS palettes
#50
sergiobenrocha2
closed
7 years ago
6
Super Game Boy palette/border support?
#49
sergiobenrocha2
opened
7 years ago
2
gamecube controller repeatedly detected
#48
sergiobenrocha2
opened
7 years ago
0
Gameshark cheats don't work at all
#47
sergiobenrocha2
opened
7 years ago
0
feature request: button combination mapping
#46
sergiobenrocha2
opened
7 years ago
1
Game Link issues
#45
sergiobenrocha2
opened
7 years ago
1
Rom loading broken on PSP Retroarch 1.3.6
#44
sergiobenrocha2
opened
7 years ago
8
MBC5+RUMBLE proper support
#43
sergiobenrocha2
opened
7 years ago
0
[CTR/3DS] Sound corruption on specific notes
#42
sergiobenrocha2
opened
7 years ago
0
MBC7 support --- Kirby - Tilt 'n' Tumble
#41
sergiobenrocha2
opened
7 years ago
4
Save states not working on Zelda Links awakening.
#40
sergiobenrocha2
closed
7 years ago
8
audio clicking
#39
sergiobenrocha2
opened
7 years ago
7
Multicart Compatibility
#38
sergiobenrocha2
opened
7 years ago
0
Performance regression in Gambatte with Pokemon Blue Japanese version
#37
sergiobenrocha2
opened
7 years ago
4
Build issue for Android ndk
#36
sergiobenrocha2
closed
7 years ago
1
Build issue for Android ndk
#35
sergiobenrocha2
closed
6 years ago
3
[Feature Request] - Support GBA/GBC Games with rumble hardware
#34
andres-asm
closed
7 years ago
5
This game will not run on the hardware found
#33
andres-asm
closed
7 years ago
3
Tomb Raider 2 Random Soft Locks.
#32
Gurk232
opened
7 years ago
0
Request option to turn off GBA bios on startup
#31
andres-asm
closed
7 years ago
2
Cannot build on Debian 8 since commit 34d0dff2
#30
andres-asm
closed
7 years ago
13
Cheats not working
#29
andres-asm
closed
7 years ago
1
Core doesn't compiled to PS3 target
#28
andres-asm
closed
7 years ago
2
Missing assembly optimisations in build script when NEON is enabled
#27
andres-asm
closed
7 years ago
0
RetroArch [ERROR] :: rarch_main_init :: Fatal error received in: "load_dynamic()"
#26
andres-asm
closed
7 years ago
20
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