Litecanvas is a lightweight HTML5 canvas engine suitable for small web games, prototypes, game jams, animations, creative coding, learning game programming and game design, etc.
:warning: This project is still under development. All feedback is appreciated! :warning:
~4KB
(minified + gzipped).Learn more in the cheatsheet...
You can try our online playground or just installing the basic template:
# requires Node.js
npx tiged litecanvas/template my-game
cd my-game
npm install
npm run dev
If you prefer, you can manually install the package via NPM:
npm install litecanvas
// import the engine or put the script in your HTML
// CDN: https://unpkg.com/litecanvas/dist/dist.min.js
import litecanvas from 'litecanvas'
// you can setup other configurations here
// learn more in the cheatsheet
litecanvas({
loop: { init, update, draw, tapped },
})
function init() {
// this function run once
// before the game starts
bg = 0
color = 3
radius = 32
posx = CENTERX
posy = CENTERY
}
// this function detect taps/clicks
// and changes the circle position
function tapped(x, y) {
posx = x
posy = y
}
// this function controls the game logic
function update(dt) {
// make the circle falls 100 pixels per second
posy += 100 * dt
}
// this function render the game scene
function draw() {
cls(bg) // clear the screen
circfill(posx, posy, radius, color) // draw a circle
}
Check out our Cheatsheet.
Try some demos in our playground:
See other demos in samples folder