issues
search
loodakrawa
/
SpriterDotNet
A pure C# Spriter implementation
zlib License
220
stars
75
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Calculate Box and Point positions in MonoGame coordinates.
#81
loodakrawa
closed
7 years ago
0
Provide collision box and point information
#80
loodakrawa
closed
7 years ago
0
F Update Dependencies
#79
loodakrawa
closed
7 years ago
0
Feature texturepacker support
#78
loodakrawa
closed
7 years ago
0
Pushing a Character Map does not Update Pivot Points or Transform
#77
Xestrada
opened
7 years ago
2
Pushing a Character Map causes stack overflow
#76
MattDahEpic
closed
7 years ago
5
MonoGame: Add a way to scale a sprite without deforming the texture
#75
Noxalus
closed
7 years ago
3
AnimationFinished Event Not Correct
#74
ademartini
closed
7 years ago
3
Reimporting Scml breaks prefab instances.
#73
gripoll-whitenox
closed
6 years ago
0
StopPlayback & StartPlayback
#72
llafuente
closed
7 years ago
3
Many bugs when imported to Unity
#71
gabrieltva
closed
6 years ago
9
Feature/texture atlas
#70
loodakrawa
closed
7 years ago
0
Attached Point and Box
#69
AndyGFX
closed
7 years ago
1
New feature: Adding delta animations onto a base animation
#68
TobyLobster
opened
8 years ago
3
Flipping doesnt work
#67
bosoni
closed
8 years ago
3
Animation included to animation
#66
AndyGFX
closed
7 years ago
3
Feature/doc update
#65
loodakrawa
closed
8 years ago
0
Feature/nuget
#64
loodakrawa
closed
8 years ago
0
Feature/doc update
#63
loodakrawa
closed
8 years ago
0
Add linux platform
#62
loodakrawa
closed
8 years ago
0
Sprites bug on transition
#61
BrunoRomes
closed
7 years ago
2
Adding sortingOrder to SpriterDotNetBehaviour to control the sprites …
#60
BrunoRomes
closed
8 years ago
1
Feature/refactor
#59
loodakrawa
closed
8 years ago
0
Instantiate gameObject with animation as child.
#58
AndyGFX
closed
8 years ago
8
Support for sprite atlases
#57
loodakrawa
closed
7 years ago
0
SpriterObjectPool bug
#56
AlexVK79
closed
8 years ago
6
Preprocessing?
#55
Dharengo
closed
8 years ago
2
Unity importer doesn't handle empty key tags properly
#54
craigmjohnston
closed
8 years ago
1
Advanced blending features
#53
Dharengo
opened
8 years ago
7
Delete sprites in middle of the timeline, gives error when importing into unity
#52
ghost
closed
8 years ago
3
Have shared FolderId/FileId - sprite/sound mappings between Animators
#51
loodakrawa
closed
8 years ago
1
Unity: Automatically convert referenced images to "Sprite" while importing the .scml
#50
loodakrawa
opened
8 years ago
2
Merge FrameData and FrameMetadata
#49
loodakrawa
closed
8 years ago
1
Setting up CI and Nuget packaging for SpriterDotNet
#48
jonathanpmast
closed
8 years ago
3
note about imported as Sprites
#47
aolba
closed
8 years ago
1
Bones not affected by different curve types
#46
loodakrawa
closed
8 years ago
1
Support charmap sprites with different pivot points
#45
loodakrawa
closed
8 years ago
2
Develop
#44
loodakrawa
closed
8 years ago
0
AnimationFinished(Name) dispatches repeatedly
#43
treefortress
closed
8 years ago
1
Unity missing assets
#42
alejodiazg
closed
8 years ago
2
animation.Timelines.Meta.Varlines's variables not updated if animation.Meta has no varLines
#41
wighawag
closed
8 years ago
1
Add plugin support for the unity importer
#40
loodakrawa
closed
8 years ago
1
Feature/stack character maps
#39
loodakrawa
closed
8 years ago
8
Feature/stack character maps
#38
loodakrawa
closed
8 years ago
0
File.Width and Height not used
#37
wighawag
closed
8 years ago
1
Question regarding SpriterObjectType
#36
wighawag
closed
8 years ago
1
Memory leak
#35
wighawag
closed
8 years ago
1
Support for TexturePacker / 2dToolKit
#34
treefortress
closed
8 years ago
6
Make Character Maps stackable
#33
loodakrawa
closed
8 years ago
0
Develop
#32
loodakrawa
closed
8 years ago
0
Previous
Next