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loteque
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wasteland-warrior
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Add a linter to the shared vscode settings
#178
loteque
opened
10 months ago
0
temp
#177
jonathandavidlewis
opened
10 months ago
0
update shader dependacy to fix bug
#176
loteque
closed
10 months ago
0
Shader errors appear in console and mob white flash not visible
#175
jonathandavidlewis
closed
10 months ago
0
Loteque/issue173 reorganize directories
#174
loteque
closed
10 months ago
0
re-evaluate project source directories, plan and implement a standard.
#173
loteque
closed
10 months ago
0
Fix ext resource id update bug: Loteque/issue171
#172
loteque
closed
10 months ago
0
PlayerController.tscn has a ref that is automatically being updated requiring constant commits.
#171
loteque
closed
10 months ago
0
add Controller object
#170
loteque
closed
10 months ago
2
Combine utils autoloads into one utils script
#169
loteque
opened
10 months ago
0
Add controller Global
#168
loteque
closed
10 months ago
0
add action to auto-deploy test builds to github pages
#167
loteque
closed
10 months ago
0
Add Gun component rotation
#166
loteque
closed
10 months ago
2
Add controller support
#165
loteque
closed
11 months ago
0
gun arm rotation controlled by the player
#164
loteque
closed
10 months ago
0
add support for controller
#163
loteque
closed
11 months ago
0
Add a debug button where you can debug scenes
#162
jonathandavidlewis
closed
11 months ago
0
add pipe_pistol to PlayerController
#161
loteque
closed
11 months ago
2
add snippets cw, gcw for writing configuration warning
#160
loteque
closed
11 months ago
0
Add configuration hints for custom node classes.
#159
loteque
closed
11 months ago
0
Create a debug option on the main screen where you can select from many debug scenes to test specfic screens
#158
loteque
closed
11 months ago
0
Add player experience bar
#157
jonathandavidlewis
closed
11 months ago
0
Create `PipePistol` scene.
#156
loteque
closed
11 months ago
0
remove gap from hurtbox
#155
loteque
closed
11 months ago
2
Approve all guns work as expected and fill requirements
#154
loteque
opened
11 months ago
0
Refactor player controller with composable components
#152
loteque
closed
11 months ago
0
Player controller; Changes to make composable componets.
#151
loteque
closed
11 months ago
0
Use CanvasLayer for UI
#150
jonathandavidlewis
opened
11 months ago
0
Add a HealthIndicator component to screen
#149
jonathandavidlewis
opened
11 months ago
0
Change Canvas Item texture filtering to "Nearest"
#148
Anticdope
closed
11 months ago
0
Refactor the PipePistol into an organized scene
#147
jonathandavidlewis
closed
11 months ago
1
Add script to BottleCap.tscn to animate bottlecap
#146
Anticdope
closed
11 months ago
0
Change the default canvas texture for all newly created nodes to "Nearest" in the Project Settings
#145
Anticdope
closed
11 months ago
1
InvincibilityComponent prevents player from damage
#144
loteque
closed
11 months ago
1
Create `PincerPistol` gun scene
#143
jonathandavidlewis
opened
11 months ago
3
Create interactive UI for ephemeral shop
#142
jonathandavidlewis
opened
11 months ago
2
Create six-pack gun composed scene
#141
jonathandavidlewis
opened
11 months ago
1
Add `set_key_text_from_resource` to `KeyValueComponent`
#140
loteque
closed
11 months ago
0
Add hover images for all ui buttons
#139
Anticdope
closed
11 months ago
0
`KeyValueComponent` should set the `key: label` text in the ui to the key name from `resource`
#138
jonathandavidlewis
closed
11 months ago
1
Remove `MobSpawner` from `PlayerController`
#137
jonathandavidlewis
closed
11 months ago
0
When the player dies, a GameOverDialog appears. The player can choose to retry with RetryButton or quit with QuitButton
#136
jonathandavidlewis
closed
11 months ago
0
Create and Add hover images for the buttons on the title screen
#135
Anticdope
closed
11 months ago
1
Start game on `TitleScreen` and start game on press
#134
jonathandavidlewis
closed
11 months ago
0
Player can take damage while invincible
#133
jonathandavidlewis
closed
11 months ago
0
Play death animation when the player dies
#132
jonathandavidlewis
closed
11 months ago
0
Extract shooting logic from `PlayerController`
#131
jonathandavidlewis
closed
11 months ago
1
Refactor PlayerController into components
#130
jonathandavidlewis
closed
11 months ago
0
Bottlecap isn't animated
#129
Anticdope
closed
11 months ago
0
Play death animation when the player dies
#128
jonathandavidlewis
closed
11 months ago
0
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