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luciusDXL
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XL-Engine
XL Engine
http://xlengine.com/
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The Website is Death , the Project still alive ?
#25
TP555
closed
4 years ago
2
Lucius, something's happened to your forums
#24
LucidusAtra
opened
6 years ago
1
Any chance of getting the .vcxproj and solution added to repo?
#23
DRCHRIS2
opened
7 years ago
0
Example xlgames.ini file?
#22
lucasw
opened
7 years ago
2
Added a LICENSE file
#21
Mailaender
opened
8 years ago
2
Integrate cross-platform build system
#20
Koncord
opened
8 years ago
5
Midi Playback Support
#19
luciusDXL
closed
8 years ago
4
Sound Code is nonexistent or missing from the repository
#18
Accusedbold
closed
8 years ago
2
Add Multiplayer Support
#17
luciusDXL
opened
8 years ago
0
Linux and OS X support
#16
gsedej
opened
8 years ago
7
Properly support GPUs that require power of 2 textures and severe texture size limitations
#15
luciusDXL
closed
8 years ago
0
Pull out texture code into the common GL code.
#14
luciusDXL
closed
8 years ago
0
fix for case-sensative filesystems
#13
psi29a
closed
8 years ago
0
Replicate Original Game Functionality
#12
luciusDXL
opened
8 years ago
0
[2.5D] Implement perspective correct 2.5D rendering.
#11
luciusDXL
opened
8 years ago
0
[XEngine, True 3D] Implement Hardware Rendering for True 3D games.
#10
luciusDXL
opened
8 years ago
0
Implement the OpenGL 3.2 device
#9
luciusDXL
opened
8 years ago
0
Add Proper Vsync and/or frame limiting support
#8
luciusDXL
closed
8 years ago
2
Refactor threading code so that multi-platform support can be added
#7
luciusDXL
closed
8 years ago
1
[XL Engine UI] Build Remaining UI panels
#6
luciusDXL
opened
8 years ago
0
[XL Engine UI] Finish General Settings panel
#5
luciusDXL
opened
8 years ago
0
[XL Engine UI] Finish Video Settings panel
#4
luciusDXL
opened
8 years ago
0
Finish Sound System First Pass and Upload
#3
luciusDXL
closed
8 years ago
0
Add Performant Dynamic Per-Frame Vertex Data
#2
luciusDXL
closed
8 years ago
0
Add framebuffer support for the OpenGL 2.0 and 3.2 devices
#1
luciusDXL
closed
8 years ago
1