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mauville-technologies
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godot_dragonbones
Plugin module for Godot 2.1 & Godot 3 Game Engine to use DragonBones
MIT License
85
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13
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ready-made assemblies for use
#37
JekSun97
opened
9 months ago
0
Update to godot 4.x
#36
felipenune
closed
3 months ago
0
3.x resource crash fix
#35
NullptrEnjoyer
opened
11 months ago
0
fix enums bindings
#34
GeTechG
opened
2 years ago
0
"Multiple ZIP entries with the same name" on android export with dialogic
#33
thirty6down
closed
2 years ago
0
Godot 3.3.4 Leaked instances
#32
Watunder
closed
2 years ago
1
godot 3.4 supports?
#31
txj-mssl
opened
2 years ago
0
Preparing for release of Godot 3.3
#30
Ozzadar
closed
3 years ago
0
Expose bone position parameters to Godot
#29
davord45
closed
3 years ago
0
change the method to obtain the bone position
#28
arisvaldez
closed
3 years ago
15
Can't compile Godot with DragonBones
#27
arisvaldez
closed
3 years ago
2
Mono builds
#26
Ozzadar
opened
3 years ago
4
IK constraint rotation
#25
Ozzadar
opened
3 years ago
0
bones -- use setget functionality to allow `bone.position` `bone.rotation`
#24
Ozzadar
opened
3 years ago
1
Bounding box support
#23
Ozzadar
opened
3 years ago
0
android_source.zip needs to be added to export templates (automated)
#22
Ozzadar
opened
3 years ago
0
Adding Android templates to the build
#21
Ozzadar
closed
3 years ago
0
BUG: HTML5 templates cannot run properly in android browsers
#20
Ozzadar
closed
3 years ago
1
BUG: Some form of failure on shutdown
#19
Ozzadar
closed
3 years ago
0
Load images from folder isn't supported
#18
Ozzadar
opened
3 years ago
0
Child armatures
#17
Ozzadar
closed
3 years ago
5
Build script has static version when creating Templates zip
#16
Ozzadar
opened
3 years ago
0
Build Dockerfile wastes time building clang (because versions are hard!)
#15
Ozzadar
opened
3 years ago
1
3.2.51: Update dockerfile for restructured repo, bump version number
#14
Ozzadar
closed
3 years ago
1
Adding the ability to nest animations within slots on a parent animation
#13
Ozzadar
closed
3 years ago
3
Basic documentation and README update
#12
Ozzadar
closed
3 years ago
0
Here comes slot swapping!
#11
Ozzadar
closed
3 years ago
19
Godot Dragonbones crashes if animation event does not send a string parameter
#10
Ozzadar
closed
3 years ago
1
Flatten project to make including in development IDE easier
#9
Ozzadar
closed
3 years ago
1
Cannot duplicate (Ctrl+D) GDDragonbones node in editor
#8
Ozzadar
closed
3 years ago
0
Duplicating in editor bugfix -- First edit for 3.2.51
#7
Ozzadar
closed
3 years ago
0
Adding container and scripts for building all export templates
#6
Ozzadar
closed
3 years ago
0
Mobile export templates don't exist
#5
Ozzadar
closed
3 years ago
0
Mac builds / export templates not released
#4
Ozzadar
closed
3 years ago
1
Ubuntu build from wrong (19.04) version. Should be built against 16.04 for maximum compatibility. (As suggested by godot docs)
#3
Ozzadar
closed
3 years ago
1
Creating docker build containers to make simple exports for all platforms
#2
Ozzadar
closed
3 years ago
1
Godot 4.0 Vulkan support
#1
Ozzadar
closed
4 years ago
1