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max-mapper
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voxel-engine
3D HTML5 voxel game engine
http://maxogden.github.com/voxel-engine
BSD 3-Clause "New" or "Revised" License
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Handling a globe
#91
greenlion
opened
10 years ago
11
Why use x,y,z parameters instead of Vector3
#90
greenlion
closed
10 years ago
7
Update example defaults in readme
#89
deathcap
closed
10 years ago
2
Make server/client distinction environment-agnostic
#88
kumavis
closed
10 years ago
1
cleaned up readme (spelling and example code)
#87
wraithan
closed
10 years ago
2
2d mode
#86
juliangruber
opened
11 years ago
8
when falling, velocity stays contant
#85
max-mapper
opened
11 years ago
0
Update addItem docs
#84
shama
closed
11 years ago
0
World won't render on localhost, but renders on voxel creator
#83
bstubbs
closed
10 years ago
4
New option 'interactMouseDrag', which if set to true doesn't steal the mouse control
#82
vogonistic
closed
11 years ago
0
3rd person camera needs collision detection
#81
max-mapper
opened
11 years ago
1
water voxels
#80
max-mapper
opened
11 years ago
4
frustum culling chunks?
#79
max-mapper
opened
11 years ago
2
API improvements/when can we declare 1.0
#78
max-mapper
opened
11 years ago
1
better mobile support
#77
max-mapper
closed
11 years ago
1
Enable materialFlatColor option
#76
shama
closed
11 years ago
1
Integrate tic into engine
#75
shama
closed
11 years ago
0
bump 3.js to 0.58.9 and voxel-view to repository
#74
chrisekelley
opened
11 years ago
4
Adding an explicit BSD license file
#73
konklone
closed
11 years ago
1
0.17.1: changed to voxel-texture 5.3 to resolve texture issues
#72
theoxylo
closed
11 years ago
9
Storing the world
#71
mbajur
opened
11 years ago
3
"TypeError: Cannot read property 'position' of undefined" with setBlock() if the position is greater than chunkSize
#70
vladikoff
opened
11 years ago
4
Update to voxel-texture v0.5.0 which uses texture atlases. Bump v0.17.0.
#69
shama
closed
11 years ago
1
Use game.materials.findIndex to find correct block type. Bump v0.16.3
#68
shama
closed
11 years ago
1
Camera is shaky when player coordinates are large
#67
nside
opened
11 years ago
7
voxel-mesh and voxel-texture upgrade in npm/package.json
#66
niftylettuce
closed
11 years ago
2
Sprites interacting with voxels
#65
christopherdebeer
opened
11 years ago
5
Fix right mouse button detection for state.firealt
#64
bmeck
closed
11 years ago
0
Always pass game.THREE to voxel-mesh instance.
#63
timoxley
closed
11 years ago
0
Double declaration
#62
christopherdebeer
closed
11 years ago
0
add game.on('removeChunk')
#61
hughsk
closed
11 years ago
3
Generate chunks asynchronously
#60
hughsk
closed
11 years ago
2
Chunk property naming (.dims abbreviation)
#59
timoxley
opened
11 years ago
2
Game.prototype.raycastVoxels sometimes returns adjacent block that is not adjacent
#58
theoxylo
closed
11 years ago
7
Return item after addItem
#57
shama
closed
11 years ago
0
Don't mess with camera position
#56
timoxley
closed
11 years ago
0
Don't throw errors if no player is set up to control.
#55
timoxley
closed
11 years ago
0
Add definitions for pitch/yaw
#54
timoxley
closed
11 years ago
1
Add blockPosition method.
#53
nakedible
closed
11 years ago
0
Ability to set/create block material with material name
#52
shama
closed
11 years ago
0
Bunch of small cleanups and fixes
#51
nakedible
closed
11 years ago
0
Update materials docs
#50
shama
closed
11 years ago
0
Updating flat world example in readme
#49
dariusk
closed
11 years ago
0
Clean up voxel chunks more thoroughly
#48
hughsk
closed
11 years ago
1
Move camera and renderer into voxel-view
#47
snagy
closed
11 years ago
5
Timers
#46
chrisdickinson
closed
11 years ago
0
Allow camera overide in opts
#45
christopherdebeer
opened
11 years ago
5
Add game.GRAVITY constant
#44
chrisdickinson
closed
11 years ago
1
Include an extra param for `voxel.generate`
#43
hughsk
closed
11 years ago
0
3rd Person Camera
#42
christopherdebeer
closed
11 years ago
2
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