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michael-fadely
/
sa2-battle-network
Online multiplayer for Sonic Adventure 2 PC
MIT License
31
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LNK1104 cannot open file 'C:\Program Files (x86)\Steam\steamapps\Sonic Adventure 2\bin\libmodutils.lib
#38
BIRD-THE-ROBOT
opened
2 years ago
0
PLS help
#37
CSS655
closed
7 years ago
3
DispWinnerAndContinue soft locks in Emerald Hunting
#36
michael-fadely
opened
8 years ago
0
Release PLEASE! SADX Multitap
#35
greasy1
closed
8 years ago
0
GamePlayerMissed instead of KillPlayer
#34
michael-fadely
opened
8 years ago
0
Damage, Hurt and Kill sent in wrong order
#33
michael-fadely
closed
8 years ago
0
More diggable stuff
#32
michael-fadely
opened
8 years ago
0
Splitscreen round end crash
#31
michael-fadely
closed
6 years ago
1
DisplayItemBoxItem
#30
michael-fadely
closed
8 years ago
0
Powerups awarded by digging not synchronized
#29
michael-fadely
closed
8 years ago
0
Splitscreen toggle crash
#28
michael-fadely
closed
8 years ago
0
Game crashes if round starts while connected jingle is playing
#27
michael-fadely
opened
8 years ago
0
Synchronize DispWinnerAndContinue
#26
michael-fadely
closed
8 years ago
0
Upgrades missing on receiving end
#25
michael-fadely
closed
8 years ago
0
Properly award powerups
#24
michael-fadely
closed
8 years ago
0
Music frequently breaks on round start
#23
michael-fadely
closed
8 years ago
1
Re-implement pause menu control lock
#22
michael-fadely
opened
8 years ago
0
Configurable specials
#21
michael-fadely
opened
8 years ago
0
UDP packet sequence eventually breaks
#20
michael-fadely
closed
8 years ago
0
Analog frequency issues
#19
michael-fadely
closed
8 years ago
2
Only use trampolines when connected
#18
michael-fadely
closed
8 years ago
0
Disable SA2's built in cheats
#17
michael-fadely
closed
8 years ago
0
sa2 battle network dll error
#16
Tegral
closed
8 years ago
8
"Offline" configuration
#15
michael-fadely
closed
8 years ago
0
Disconnect slightly broken on 2P Ready menu
#14
michael-fadely
opened
8 years ago
0
CurrentCharacter, CurrentCharacter2P, AltCostume and AltCharacter should be synchronized
#13
michael-fadely
closed
8 years ago
1
Emerald locations desync if the same stage is played twice
#12
michael-fadely
closed
8 years ago
0
Shooting level change sometimes soft locks and/or crashes
#11
michael-fadely
closed
8 years ago
1
Random crash on stage load
#10
michael-fadely
closed
8 years ago
0
Player action synchronization unstable
#9
michael-fadely
closed
8 years ago
0
HurtPlayer doesn't cause knockback
#8
michael-fadely
closed
8 years ago
0
Tweak analog thresholds
#7
michael-fadely
closed
8 years ago
1
Battle DLC Discrepency
#6
michael-fadely
opened
8 years ago
0
Disallow teleport without cheats flag
#5
michael-fadely
closed
8 years ago
0
AddHP hook is always one step behind
#4
michael-fadely
closed
8 years ago
0
PacketBroker::WaitForPlayers soft locks when called in quick succession
#3
michael-fadely
closed
8 years ago
1
Stage receive wait event broken for client
#2
michael-fadely
closed
8 years ago
0
Sonic Adventure 1 Support
#1
cyberkitsune
opened
9 years ago
1