issues
search
mrlem
/
siage3d
SImple Android Game Engine - 3D, the easy way
GNU General Public License v3.0
10
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
investigate: filament
#75
mrlem
opened
4 years ago
0
render: use bounding shapes
#74
mrlem
opened
4 years ago
0
dist: add missing signing config for sonatype release publication
#73
mrlem
closed
4 years ago
0
scene: allow to render text
#72
mrlem
opened
4 years ago
0
scene: allow to render ui components
#71
mrlem
opened
4 years ago
0
scene: add ray picking
#70
mrlem
opened
4 years ago
0
input: add input system
#69
mrlem
closed
4 years ago
0
doc: update readme sample code
#68
mrlem
closed
4 years ago
0
render: allow instanced rendering
#67
mrlem
opened
4 years ago
0
render: add pre-render culling
#66
mrlem
opened
4 years ago
0
scene: dissociate scene graph from rendering-specifics
#65
mrlem
closed
4 years ago
1
sample: add basic state persistence to advanced sample
#64
mrlem
closed
4 years ago
1
scene: investigate gltf support
#63
mrlem
opened
4 years ago
0
render: anims frozen when bg/fg
#62
mrlem
closed
4 years ago
1
dist: allow siage3d as a gradle dep
#61
mrlem
closed
4 years ago
3
doc: sample code uses unavailable drawable
#60
mrlem
opened
4 years ago
0
lifecycle: app freeze on bg/fg
#59
mrlem
closed
4 years ago
0
core: fix core/sample issue for activity_main layout
#57
mrlem
closed
4 years ago
0
doc: make more consistent with samples
#56
mrlem
closed
4 years ago
0
scene: handle resources using annotations
#55
mrlem
opened
4 years ago
0
perf: textured are cached, not materials...
#54
mrlem
closed
4 years ago
2
render: nothing rendered of scene has a single object
#53
mrlem
closed
4 years ago
0
render: add a shader-graph API
#52
mrlem
opened
4 years ago
1
io: rewrite obj loader to use a specific intermediary model
#51
mrlem
opened
4 years ago
0
io: add material support in obj loader
#50
mrlem
opened
4 years ago
0
scene: add multiple materials support for object nodes
#49
mrlem
opened
4 years ago
0
render: shading seems inconsistent between land & objects
#48
mrlem
closed
4 years ago
2
render: handle light & fog 'dirtyness'
#47
mrlem
opened
4 years ago
0
scene: add fog settings
#46
mrlem
opened
4 years ago
0
sample: fix misplaced textures
#45
mrlem
closed
4 years ago
0
scene: add heightmap loader
#44
mrlem
closed
4 years ago
0
scene: add terrain shape
#43
mrlem
closed
4 years ago
0
doc: update screenshot
#42
mrlem
closed
4 years ago
0
ui: improve camera control pad behaviour
#41
mrlem
closed
4 years ago
0
scene: add grid shape
#40
mrlem
closed
4 years ago
0
scene: offer a way to control fog
#39
mrlem
closed
4 years ago
1
doc: add multi-texturing in features
#38
mrlem
closed
4 years ago
0
render: support wireframe rendering and/or outline
#37
mrlem
opened
4 years ago
0
render: create functions that can be reused accross shaders
#36
mrlem
closed
4 years ago
1
doc: migrate in-code todos to github issues
#35
mrlem
closed
4 years ago
0
core: matrix lookat action
#34
mrlem
closed
4 years ago
0
assets: support asset loading from assets (not resources)
#33
mrlem
opened
4 years ago
0
sample: improve sample app
#32
mrlem
closed
4 years ago
1
view: add support for transparent background
#31
mrlem
opened
4 years ago
0
render: add normal / specular maps
#30
mrlem
opened
4 years ago
0
scene: add node behaviour
#29
mrlem
closed
4 years ago
1
scene: add support for bone animation
#28
mrlem
opened
4 years ago
0
scene: add physics engine integration
#27
mrlem
opened
4 years ago
0
scene: add blender model loader/importer
#26
mrlem
opened
4 years ago
0
doc: readme screenshot
#25
mrlem
closed
4 years ago
0
Next