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mustachebutter
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GodotAutoSurvival
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[FEATURE] Lazerbeam Weapon
#22
mustachebutter
opened
3 weeks ago
0
[FEATURE] Weapon switcher
#21
mustachebutter
closed
3 weeks ago
0
[FEATURE] Zap
#20
mustachebutter
closed
2 months ago
0
[BUG] Projectile object doesn't destroy itself when collided with the character
#19
mustachebutter
closed
3 weeks ago
5
[BUG] Offset got reset everytime there's a new instance of damage
#18
mustachebutter
closed
2 months ago
1
[BUG] Debuff doesn't get refreshed when hit with multiple projectiles
#17
mustachebutter
closed
3 months ago
2
[BUG] Damage Number of Fireball doesn't reset position to the original one after the first projectile
#16
mustachebutter
closed
2 months ago
1
[BUG] Inherited stats from BaseCharacter when modified in editor doesn't update in game
#15
mustachebutter
closed
3 months ago
1
[FEATURE] Fireball
#14
mustachebutter
closed
2 months ago
6
[Draft] Create weapons
#13
mustachebutter
closed
3 weeks ago
0
Add Stats and Monster
#12
khoaluu2014
opened
6 months ago
0
[FEATURE] Weapons
#11
mustachebutter
closed
3 weeks ago
1
Added CI/CD Pipeline
#10
mustachebutter
closed
6 months ago
0
[Tech] CI/CD pipeline
#9
mustachebutter
closed
6 months ago
1
Added csproj and sln
#8
mustachebutter
closed
8 months ago
0
[Feature] Add more animations
#7
mustachebutter
opened
8 months ago
0
[Feature] Implement stats for the character
#6
mustachebutter
opened
8 months ago
1
[Feature] Added Player sprite and animation & removed Rust files
#5
mustachebutter
closed
8 months ago
0
[Tech] Migrate the project to C# or C++
#4
mustachebutter
closed
8 months ago
0
[Feature] Character Sprite
#3
mustachebutter
closed
8 months ago
0
[Feature] Player character
#2
mustachebutter
opened
8 months ago
0
add linux lib
#1
khoaluu2014
closed
8 months ago
0