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mxgmn
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WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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some issues about the neighbor rule
#95
Alex-skiler
opened
1 week ago
3
Update to README 'Notable ports, forks and spinoffs' section
#94
carmop
opened
4 months ago
0
Update README.md
#93
PascalCorpsman
closed
5 months ago
1
Bump SixLabors.ImageSharp from 2.1.3 to 2.1.8
#92
dependabot[bot]
opened
6 months ago
0
Bump SixLabors.ImageSharp from 2.1.3 to 3.1.3
#91
dependabot[bot]
closed
6 months ago
1
Update README.md
#90
PascalCorpsman
closed
8 months ago
0
Update to .NET 8
#89
Grovre
closed
10 months ago
0
Include vplesko's libwfc in README's ports list
#88
vplesko
closed
1 year ago
3
Use a switch
#87
MichaelHinrichs
closed
1 year ago
1
What is the best way to enforce some tiles (simple tiled model) to not be rotated?
#86
karimdjemai
opened
1 year ago
1
Generate from a pre-defined output image
#85
SKFrozenCloud
opened
1 year ago
4
Adding LelsersLasers' JavaScript web demo port to README
#83
LelsersLasers
closed
1 year ago
3
Add snapcraft packaging and command-line options.
#82
bradley-mcfadden
closed
1 year ago
0
Suggestion for a different name: Sudoku Collapse
#81
ibispi
closed
2 years ago
2
N values above 3 hang
#80
HyperBeast43
closed
2 years ago
1
This project is using the name "Wave function collapse" for a process that is not the physics Wave Function Collapse
#79
KierPrev
closed
2 years ago
2
Please comment the code!
#78
10maurycy10
opened
2 years ago
6
Create runtimeconfig.template.json
#77
resinten
closed
2 years ago
3
A better version for debugging !
#76
t7abhay
closed
2 years ago
0
太棒了!!!
#75
xdYoung
closed
2 years ago
0
Unable to get the program to work in Windows 10
#74
Orangery-DS
closed
2 years ago
11
How to generate an XML data file for simpletiled from an image file?
#73
zydjohnHotmail
closed
2 years ago
1
Fix CITATION.cff and add automatic validation of your citation metadata
#72
fdiblen
closed
2 years ago
0
Return value of Propagate
#70
pvigier
closed
3 years ago
5
Update README.md
#69
krychu
closed
3 years ago
2
Description of entropy
#68
2oLDNncs
closed
3 years ago
1
Implementation in C
#67
woocashh
closed
4 years ago
2
Reuse parts of outcome as constraints, and still obtain the same outcome?
#66
bitinn
closed
4 years ago
5
"Voxel models generated with WFC and other algorithms will be in a separate repo."
#65
Schizo
closed
4 years ago
2
Deadlock when collapsing
#64
1Hyena
closed
4 years ago
4
Can't run it on Mac OS
#63
mlevin77
closed
4 years ago
4
Include ofxWFC3D to README ports list
#62
action-script
closed
4 years ago
0
Add links to Unreal Engine plugins based on WFC
#61
yvvan
closed
4 years ago
1
Neighbor constraints do not always appear to be enforced
#60
PrettyFlower
closed
4 years ago
6
Added Clojure Port
#59
allison-casey
closed
4 years ago
0
Java implementation
#58
allison-casey
closed
4 years ago
1
Major refactor
#57
lfmundim
closed
4 years ago
1
potentially erroneous entropy calculation
#56
keudosan
closed
5 years ago
1
[not an issue] using this algorithm in a game engine plug-in
#55
ericoporto
closed
5 years ago
1
added graph spinoff
#54
lamelizard
closed
5 years ago
2
Update Readme with port to Go
#53
shawnridgeway
closed
5 years ago
0
Machine learing
#52
GitAshraf
closed
5 years ago
0
Entropy Calculation
#51
LearnedLately
closed
5 years ago
2
Update README.md with port to Julia.
#50
roberthoenig
closed
5 years ago
4
Update samples.xml
#47
fegfsg
closed
5 years ago
0
Updated Readme with additional port
#46
j-roskopf
closed
5 years ago
0
Java implementation
#45
lodenrogue
closed
5 years ago
2
Added WaveFunctionCollapse.csproj so that dotnet run just works.
#44
chrisfcarroll
closed
5 years ago
1
Remove unused w1 variable in Model.Propagate()
#43
nornagon
closed
6 years ago
4
Usage in a Game
#42
TBye101
closed
6 years ago
2
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