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ondras
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rot.js
ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
https://ondras.github.io/rot.js/hp/
BSD 3-Clause "New" or "Revised" License
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Fix typos for GitHub action
#221
yy-zhong
closed
4 months ago
1
Add github action for typos.
#220
yy-zhong
closed
4 months ago
1
Consider adding a typo check in github action?
#219
yy-zhong
closed
4 months ago
1
Differences in FOV calculation depending on position
#218
scalemaildev
opened
4 months ago
1
Display/Backend refactor
#217
dmchurch
closed
5 months ago
4
Adds gulp build file, Windows build and test support
#216
dmchurch
closed
5 months ago
1
Extending (extruding?) rot.js
#215
dmchurch
opened
5 months ago
16
Fix canvas clear when background is transparent/translucent
#214
dmchurch
closed
5 months ago
4
Document build process and updates lock files
#213
katerberg
closed
10 months ago
3
Fixes a few broken links
#212
katerberg
closed
1 year ago
1
corridorLength max doesn't seem to be respected
#211
nluqo
opened
1 year ago
7
Updates cellular docs to remove the invalid option
#210
katerberg
closed
1 year ago
1
Updates docs for broken links
#209
katerberg
closed
1 year ago
3
[question] Is this library still being maintained?
#208
IAmSegfault
opened
1 year ago
1
Fix typo on README
#207
TheOnlyWayUp
closed
1 year ago
1
Fix link to tutorial
#206
GuyKroizman
closed
1 year ago
1
fixed link to rot.js's roguebasin entry in README.md
#205
John-Bronson
closed
2 years ago
1
Better signature for optional function parameters
#204
scambier
opened
2 years ago
2
Sporadic divergence while playing replays with set seed
#203
Gerhard-Wonner
opened
2 years ago
7
What is the minimum "safe" size for Rogue map?
#202
DmitryShashkov
closed
2 years ago
4
RNG.clone().setSeed() does not function as expected
#201
seiyria
opened
2 years ago
8
Add GitHub Workflow to check devDependencies
#200
blinkdog
closed
2 years ago
5
Map generation preloader
#199
TobyReeno
closed
2 years ago
1
Basic game example
#198
jcubic
closed
2 years ago
1
Best practices for running rot.js server-side? (and emitting the display to the client)
#197
scalemaildev
closed
2 years ago
4
Pathfinding based on ending callback instead of position
#196
crotron
opened
2 years ago
5
Publish drawOver to npm?
#195
anderoonies
closed
3 years ago
2
Homepage Link Repair
#194
gledos
closed
2 years ago
4
Do not freeze ROT exports
#193
funnisimo
closed
3 years ago
2
Implement drawOver capability
#192
Slogo
closed
3 years ago
2
Create an ESM Build
#191
shadowtime2000
closed
3 years ago
0
Changes to Build Process and package.json
#190
shadowtime2000
closed
3 years ago
1
minheap import has proper extension, fixes #188
#189
ondras
closed
3 years ago
0
eventque.js in the lib folder does not successfully import MinHeap
#188
Jer1911
closed
3 years ago
2
Simple scheduler schedules items after removal
#187
sil-quirk
closed
3 years ago
5
How to reset the speed-scheduler?
#186
Gerhard-Wonner
closed
3 years ago
1
Is it possible to generate a dungeon from some room templates
#185
jeason1997
closed
4 years ago
2
ROT.RNG.setSeed unexpected behavior
#184
nluqo
opened
4 years ago
9
Color.fromString's inferred return type is too general
#183
dominik-ro
closed
4 years ago
1
fix MinHeap bugs
#182
Syntacticlosure
closed
4 years ago
1
Scheduling broken with Heap addition
#181
ondras
closed
4 years ago
3
implement eventqueue using heap
#180
Syntacticlosure
closed
4 years ago
2
High cpu usage by Display module
#179
Jon-Biz
opened
4 years ago
1
Support for square tiles and non-square-ratio text
#178
ddmills
opened
4 years ago
3
[Enhance] Upgrade Eventqueue from Brute-Force to Heap
#177
lychees
opened
4 years ago
0
Adjust indents and spacing.
#176
lychees
closed
4 years ago
1
[Question] Using a font family that isn't installed on the system?
#175
hexenwerkgames
closed
4 years ago
5
RNG class not exported in typescript?
#174
twpage
closed
4 years ago
3
Support for static maps?
#173
TimTCrouch
closed
4 years ago
2
setOptions layout is not working
#172
kosinaz
closed
4 years ago
2
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