issues
search
openfl
/
dragonbones
Runtime support for DragonBones skeletal animation
http://www.dragonbones.com
Other
41
stars
14
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Fixed texture set if DisplayData's path and name are differ
#23
kidsacademyteam
opened
3 years ago
0
Fix compile error
#22
haoyu234
closed
4 years ago
0
Flixel code does not work with sample projects other than Dragon
#21
npinsker
opened
4 years ago
1
Fixed assigning blendMode
#20
CrazyFlasher
closed
4 years ago
0
- fixed checking on added ENTER_FRAME listener
#19
CrazyFlasher
closed
4 years ago
0
Support of 2.3 version?
#18
CrazyFlasher
closed
4 years ago
0
Batching
#17
loudoweb
opened
5 years ago
0
Fix Color transition problem on some targets
#16
andrew-git
opened
5 years ago
0
Color transition problem
#15
flashup
opened
5 years ago
0
Fix for 'Abstract openfl.Vector has no @:to function' for OpenFLFactory
#14
lmodlinski
closed
6 years ago
0
Fix "FlixelFactory.hx:95: Abstract openfl.Vector has no @:to function".
#13
troyedwardsjr
closed
6 years ago
0
Mesh Support
#12
lunabunn
opened
6 years ago
2
fixes for Armature events + compile changes for openFL 8.0.2
#11
MatseFR
closed
6 years ago
0
Initial support for HaxeFlixel 2
#10
troyedwardsjr
closed
6 years ago
0
Initial Support for HaxeFlixel
#9
troyedwardsjr
closed
6 years ago
9
haxeflixel support
#8
nykevinwong
opened
6 years ago
4
playing animation on COMPLETE event, START never gets dispatched issue/fix
#7
MatseFR
closed
6 years ago
1
FrameEvent sometimes not dispatched issue/fix ?
#6
MatseFR
closed
4 years ago
1
Fix DCE
#5
freem-trg
closed
7 years ago
0
Fix compilation with Starling 2.+
#4
freem-trg
closed
7 years ago
0
Flixel Factory and OpenFL Legacy (3.6.1) compatibility.
#3
troyedwardsjr
closed
6 years ago
0
Fix DCE
#2
freem-trg
closed
7 years ago
1
Which version of DB is this port based?
#1
T1mL3arn
closed
7 years ago
2