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pailhead
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three-instanced-mesh
wrapper around THREE.InstancedBufferGeometry
MIT License
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Hello, I came across a question about implementing FBO in the use of webgl2 in three.js I would like to ask
#45
WREQI
opened
1 year ago
0
Bump three from 0.96.0 to 0.137.0
#44
dependabot[bot]
opened
2 years ago
0
update shaders for latest three
#43
trusktr
closed
3 years ago
1
Bump three from 0.96.0 to 0.125.0
#42
dependabot[bot]
closed
2 years ago
2
How to hide/show the instance of specified index in Instancedmesh?
#41
FangMeiyan
opened
3 years ago
1
[question] Mesh offset after using instance.
#40
huachaoliu
opened
3 years ago
0
don't override THREE.InstancedMesh
#39
trusktr
opened
4 years ago
0
update for three.js r110
#38
trusktr
opened
4 years ago
0
unable to modify `wireframe` property of material
#37
trusktr
opened
4 years ago
0
Cant getObjectByName
#36
davidfstein
opened
4 years ago
0
add per-instance opacity
#35
trusktr
opened
4 years ago
5
material and geometry properties "set" application crash
#34
cosentino-smeup
opened
4 years ago
0
threejs r111 errors
#33
cosentino-smeup
opened
4 years ago
0
Three.js r109 breaks InstancedMesh?
#32
trusktr
opened
4 years ago
2
textures make objects invisible?
#31
trusktr
opened
4 years ago
0
How do we override material colors?
#30
trusktr
closed
4 years ago
2
Opacity per object?
#29
trusktr
opened
4 years ago
6
working with transparent objects.
#28
trusktr
opened
4 years ago
1
Three now has it's own InsancedMesh
#27
pailhead
opened
4 years ago
7
Is needsUpdate method redundant?
#26
trusktr
closed
4 years ago
2
Possible to not render a portion of the instances?
#25
trusktr
opened
4 years ago
6
docs for constructor options.
#24
trusktr
opened
4 years ago
1
Animated meshes
#23
trusktr
closed
4 years ago
1
Syntax error in IE11
#22
matthewgovaere
opened
5 years ago
1
Multi Material, index assignable material parameters
#21
austinmayer
opened
5 years ago
1
Hot to play gltf.animations?
#20
hookex
opened
5 years ago
4
'inverse' : Name of a built-in function cannot be redeclared as function
#19
barnabasbartha
opened
5 years ago
5
build.js not up to date?
#18
DolphinIQ
opened
5 years ago
10
Add/Remove objects from existing instance?
#17
Zetaphor
opened
5 years ago
14
Standalone library build
#16
sjlynch
closed
5 years ago
1
Automatically set needsUpdate with correct updateRange
#15
DVLP
opened
5 years ago
4
fix defaultnormal_vertex monkey patch breaking all materials where USE_TANGENT is true
#14
JustASquid
opened
5 years ago
1
Intested in an instance-aware racyast method?
#13
wmurphyrd
closed
5 years ago
5
Add support for multiple materials (array)
#12
InventivetalentDev
opened
5 years ago
35
fallthrough case to default
#11
Viktor2020
closed
5 years ago
1
How to pick up meshs and set highlight
#10
zongyan86
closed
5 years ago
1
[discussion] Usage with custom shaders
#9
hugohil
closed
5 years ago
1
THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.
#8
SolalDR
closed
5 years ago
6
Consideration, bake matrices when not dynamic
#7
pailhead
closed
4 years ago
0
`needsUpdate` should probably not collide with three's flag
#6
pailhead
closed
6 years ago
0
calling needsUpdate() without arg and without a color attribute errors out
#5
pailhead
closed
6 years ago
1
No setRotationAt?
#4
mokargas
closed
6 years ago
2
setPositionAt(), setQuaternionAt(), setScaleAt() should set the needsUpdate flag to true.
#3
PERECil
closed
6 years ago
2
Possibility to differentiate appearance of instances
#2
Hibryda
closed
7 years ago
1
license
#1
puckey
closed
7 years ago
7