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parsehex
/
incremental-forest
Chop down trees, sell logs and hire workers to chop more trees.
https://parsehex.github.io/incremental-forest/
MIT License
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Remapping SPACE key doesn't work
#33
parsehex
opened
5 months ago
1
Game crashing erases the map's state
#32
parsehex
closed
7 years ago
1
Dev
#31
parsehex
closed
7 years ago
0
Store items should be slimmer
#30
parsehex
opened
7 years ago
1
Tabs should show if there are possible upgrades in that menu
#29
parsehex
opened
7 years ago
0
Tooltips reappear when returning to tab
#28
parsehex
closed
7 years ago
1
Dev
#27
parsehex
closed
7 years ago
0
Dev
#26
parsehex
closed
7 years ago
0
Worker count should be conditionally plural
#25
parsehex
opened
7 years ago
0
Dev
#24
parsehex
closed
7 years ago
0
Remove unused things, add link to repo
#23
parsehex
closed
7 years ago
0
Dev
#22
parsehex
closed
7 years ago
0
Control issues
#21
parsehex
opened
7 years ago
0
In-between-tile placement
#20
parsehex
closed
7 years ago
2
All workers stop moving
#19
parsehex
opened
7 years ago
1
Performance drop when workers have no work
#18
parsehex
closed
7 years ago
3
Collector pathfinding
#17
parsehex
closed
7 years ago
1
Some trees show progress bar for Chopper
#16
parsehex
closed
7 years ago
0
Pine cone hints are inconsistent
#15
parsehex
closed
7 years ago
1
Can't cut down planted trees
#14
parsehex
closed
7 years ago
0
Planter planting on trees
#13
parsehex
closed
7 years ago
0
Workers should have "move speed" and "work speed"
#12
parsehex
closed
7 years ago
1
Workers can get stuck because of player's inventory
#11
parsehex
opened
7 years ago
1
Player sprite overflowing tiles
#10
parsehex
opened
7 years ago
2
Hints show regardless of selected item
#9
parsehex
closed
7 years ago
1
Trees grow right in front of player
#8
parsehex
opened
7 years ago
0
Holding P pauses and unpauses really fast
#7
parsehex
closed
7 years ago
0
Planters trap themselves and other workers
#6
parsehex
closed
7 years ago
1
Pick up an item if space is made in inventory for it
#5
parsehex
opened
7 years ago
0
Workers sometimes follow same path
#4
parsehex
closed
7 years ago
1
Workers disappearing
#3
parsehex
opened
7 years ago
0
Should be able to walk diagonally
#2
parsehex
opened
7 years ago
0
Dev
#1
parsehex
closed
7 years ago
0