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perandersson
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playstate
PlayState
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Integrate Bullet Physics Engine
#41
perandersson
closed
10 years ago
1
Visual effects should be handled in the same way as sound effects and music
#40
perandersson
opened
10 years ago
0
MainMenu so that we easily can open scene groups
#39
perandersson
opened
10 years ago
0
ContextMenu for right-click events
#38
perandersson
opened
10 years ago
0
TreeView for hierarchial nodes in the current scene group
#37
perandersson
opened
10 years ago
0
Button and click events
#36
perandersson
closed
10 years ago
1
Add support for basic collision
#35
perandersson
opened
10 years ago
0
Add FadeIn/FadeOut effect for when switching scene groups
#34
perandersson
opened
10 years ago
0
Timed events
#33
perandersson
opened
10 years ago
0
Add support for shadows generated by Lights
#32
perandersson
opened
10 years ago
0
Self resizing quadtree
#31
perandersson
closed
10 years ago
1
Extract the OpenGL specific functionality from the main project
#30
perandersson
closed
10 years ago
1
You cannot have thread-independent OpenGL states
#29
perandersson
opened
10 years ago
2
Find a solution for loading SceneGroups in the ResourceLoader thread
#28
perandersson
opened
10 years ago
4
Add support for ranged events
#27
perandersson
opened
10 years ago
0
Fire events on specific key-frames in dynamic models
#26
perandersson
opened
10 years ago
0
Add support for skeleton animations using a graphics program
#25
perandersson
opened
10 years ago
0
Add support for dynamic models
#24
perandersson
opened
10 years ago
0
Add Event support for components
#23
perandersson
closed
10 years ago
1
Make it possible to load texture from script
#22
perandersson
closed
10 years ago
1
Is it okay to have state in resource objects?
#21
perandersson
closed
10 years ago
1
It should be possible to play music
#20
perandersson
closed
10 years ago
1
It should be possible to play sound effects
#19
perandersson
closed
10 years ago
0
Make sure that styles properties are hierarchical
#18
perandersson
opened
10 years ago
0
Separate Texture2D and Image
#17
perandersson
opened
10 years ago
0
ActiveTextures are not reused anymore. Is this acceptable?
#16
perandersson
closed
10 years ago
2
Modify lua headers to support wchar_t as the native string type
#15
perandersson
opened
10 years ago
0
Spotlight
#14
perandersson
opened
10 years ago
0
Find a long-term solution for the script integration
#13
perandersson
opened
10 years ago
0
Move Canvas base size into CanvasGroup.
#12
perandersson
closed
10 years ago
0
Rename OnComponentAdded and OnComponentRemoved
#11
perandersson
opened
10 years ago
0
Detach and Attach components when a node is added and removed from a scene group
#10
perandersson
closed
10 years ago
1
Investigate possible bug regarding intrusive linked list
#9
perandersson
opened
10 years ago
0
Notify a lua generated component when it's methods has been changed
#8
perandersson
opened
10 years ago
0
Optional support for non-crashing shaders
#7
perandersson
closed
10 years ago
1
Replace the children std::list to LinkedList in SceneNode class
#6
perandersson
closed
10 years ago
2
Add an IFileChangedListener
#5
perandersson
closed
10 years ago
1
Add component support for scene groups.
#4
perandersson
closed
10 years ago
3
Self resizing octree
#3
perandersson
opened
10 years ago
0
Basic framework for managing GUI
#2
perandersson
opened
10 years ago
3
Replace the singleton services into a kernel which supplies services.
#1
perandersson
closed
10 years ago
1