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phaserjs
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phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
https://phaser.io
MIT License
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Allow a way to update the particle emitter with an incremental configuration
#6843
PhaserEditor2D
closed
4 months ago
2
Automating GameObject Scaling and Positioning Based on Screen Size in Phaser 3
#6842
monteiz
closed
2 months ago
0
The jsDeliver's `phaser@3.80.1/+esm` link doesn't work
#6840
8Observer8
closed
3 months ago
3
Documentation clarification or bug?
#6839
ssotangkur
closed
3 months ago
2
Failed to load Phaser @3.80.1 from Skypack
#6838
8Observer8
closed
2 months ago
1
scaleManager.isPortrait and scaleManager.isLandscape
#6837
rexrainbow
closed
5 months ago
2
postFX Wipe is not affecting the Sprite on first frame
#6836
Overld
closed
5 months ago
2
Possibility to resolve CanvasFeatures based on img rather than data:
#6835
fliespl
closed
4 months ago
6
Docs website typo
#6834
riprsa
closed
3 months ago
1
Different behavior of input events between 3.50 and 3.80.1
#6833
ddanushkin
closed
3 months ago
1
To Review: Crop and TextureCrop GameObject Components
#6832
zekeatchan
closed
2 months ago
1
Normal Map Rotation Issue with sprites sharing a texture
#6831
PaulB-H
opened
5 months ago
0
In TPhaser3.9 rectangle is err
#6830
woshisheji
closed
5 months ago
1
Phaser sounds/music stop playing in the new iOS 17.5.1 after losing/gaining focus in safari
#6829
condeagustin
closed
2 months ago
3
Please add support for planck.js, Matter is a terrible thing
#6828
timshaq
closed
5 months ago
1
Lottie / Vector based Animation Support
#6827
Bubba83
closed
4 months ago
2
Hexagonal get tile corners
#6826
ukamp
opened
5 months ago
1
Fixed HexagonalGetTileCorners.js
#6825
ukamp
closed
5 months ago
0
Fixed HexagonalTileToWorldXY.js
#6824
ukamp
opened
5 months ago
0
Tilemap support for spacing and/or margin broken since 3.80
#6823
damian-pastorini
closed
3 months ago
3
Fixes null @ currentBatch due flush() calls @ LightPipeline.js
#6822
urueda
closed
3 months ago
7
SceneManager.getScene has wrong return type in ts definition
#6821
vankop
closed
2 months ago
3
[Input] disableInteractive() with NOT topOnly case
#6820
rexrainbow
closed
4 months ago
1
Fixing DomElement position when camera zoom != 1
#6819
moufmouf
closed
2 months ago
3
Set gameSize equal to baseSize, for EXPAND scale mode
#6818
rexrainbow
closed
5 months ago
3
DomElement position is not kept correctly in the scene when a camera zooms out
#6817
moufmouf
closed
2 months ago
2
Add PR to fix null pointer exception.
#6816
jacklehamster
closed
3 months ago
1
JSDoc and type for parent property
#6815
lgtome
closed
5 months ago
2
Meshes are missing parts when multiple batches are needed to render scene
#6814
pavels
closed
2 months ago
1
Fix jsdoc in setWordWrapWidth from Text and TextStyle
#6813
AlbertMontagutCasero
closed
5 months ago
1
Timeline.destroy() fix
#6812
monteiz
closed
5 months ago
1
ConicGradient feature is very important
#6811
jzyzxx
closed
2 months ago
1
Camera shaking
#6810
damian-pastorini
opened
6 months ago
2
Add BaseSoundManager#isPlaying()
#6809
samme
closed
5 months ago
1
Angle and rotation animations with tweens and scene update are smoother in 3.60 than 3.80
#6808
AlbertMontagutCasero
closed
6 months ago
4
BitmapText setMaxWidth() bug
#6807
AlvaroNeuronup
closed
5 months ago
3
Creating a dynamic texture from an image with preFX has wrong dimensions and coordinates
#6806
DavidTalevski
opened
6 months ago
2
Inconsistent Versioning and the Case for Adopting SemVer
#6805
monteiz
closed
6 months ago
2
Nineslice object bug
#6804
IvanDem
closed
2 months ago
1
Nineslice objects
#6803
IvanDem
closed
6 months ago
0
Add Phaser.Time.Timeline#timeScale
#6802
samme
closed
4 months ago
3
`getPipelineName()` is null if pipeline is null
#6801
samme
closed
5 months ago
1
scene plugin install failure
#6800
Lunalyst
closed
4 months ago
4
`getPipelineName()` errors with the Canvas renderer
#6799
samme
closed
5 months ago
1
A project launched using the Vue3 template, I don't know why it keeps repeatedly rendering the DOM
#6798
q975702873
closed
5 months ago
1
game focus not work when use inside iframe
#6797
EunHye146
closed
7 months ago
0
Allow overriding `contextRestoredHandler` in WebGLRenderer so we can control when a restore is called
#6796
yaustar
closed
5 months ago
1
Docs: note velocity units in Phaser.Physics.Arcade.Components.Velocity
#6795
samme
closed
5 months ago
1
Post FX Blur With Mask on Graphics Loses Position/Scale on Resize
#6794
seansps
closed
3 months ago
8
Add Phaser.Loader.LoaderPlugin#removePack
#6793
samme
closed
4 months ago
5
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