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phaserjs
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phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
https://phaser.io
MIT License
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fix(typedefs): fixing some typo error
#6895
Andrek25
closed
2 months ago
1
Add missing type defs to TweenChainBuilderConfig
#6894
ospira
closed
2 months ago
2
NodeJS: scene started before plugins loaded
#6893
hubertgrzeskowiak
opened
3 months ago
0
Matter Pause Issue | 3.85.0-beta.2
#6892
philipgriffin
closed
2 months ago
1
webgl not supported ios version 17.5
#6891
jebarpg
closed
3 months ago
2
Allow ProcessCallback To Work When Dealing With Arcade Bodies That Do Not Have GameObjects
#6890
ospira
closed
2 months ago
1
Global plugin always starts when mapping provided
#6889
hubertgrzeskowiak
closed
3 months ago
1
Emulated touch events not being handled correctly
#6888
HarrisonKeys-wymac
closed
2 months ago
1
Pixels of atlas sprites breaks down when zoom ratio is high enough
#6887
CinnamonPan
closed
2 months ago
1
Pixel art per render instance
#6886
rexrainbow
closed
2 months ago
2
leave fullscreen event fires twice
#6885
Antriel
closed
2 months ago
1
RenderTexture is broken in 3.85.0 beta 2
#6884
leha-games
closed
3 months ago
2
Apply stroke letter by letter if there is custom letter spacing
#6883
RomanFrom710
closed
3 months ago
1
Fixed issue #6877
#6882
liamp55
closed
1 month ago
1
Text with stroke + letter spacing issue
#6880
photonstorm
closed
3 months ago
1
images with preFX jitter
#6879
Antriel
closed
3 months ago
4
camera follow with deadzone and high zoom no longer smooth on v3.85.0 Beta 2
#6878
Antriel
closed
3 months ago
2
ParticleEmitter `speedX` and `speedY` Not Updating After Initial Creation
#6877
monteiz
opened
3 months ago
1
feat : add data parameter in Scene.switch
#6876
wooseok123
closed
3 months ago
3
Inconsistency between the documentation and the name of parameters for the Config.js file
#6875
IvGaLa
closed
3 months ago
2
RoundPixels: true image scaling pixels off
#6874
saintflow47
closed
2 months ago
5
The Loader retries loading errored files
#6872
pavle-goloskokovic
closed
3 months ago
2
[dom] error Arcade.Body size when Scale use ScaleModes.FIT
#6871
zbrongyaozb
opened
3 months ago
1
Pass pauseDuration 0 in `Phaser.Core.Events#RESUME` after manual game resume
#6870
samme
closed
3 months ago
1
Docs: correct args in some scene events
#6869
samme
closed
3 months ago
1
Background Music (BGM) Fails to Resume After Closing Advertisements
#6868
cy920820
closed
3 months ago
2
Add TimeStep#pauseDuration, pass in Phaser.Core.Events#RESUME
#6867
samme
closed
4 months ago
1
Can background music be played in the background of webview?
#6866
cy920820
closed
4 months ago
1
iOS add sprite appear snowflake screen
#6865
cy920820
closed
4 months ago
2
tilemap object position doesn't move if parent container moves position
#6864
HawkenKing
closed
4 months ago
2
TextStyle.setStyle mutates the given style parameter object
#6863
stormpanda
closed
4 months ago
4
iOS displays autoCenter: Phaser.Scale.CENTER_BOTH in a way not consistent with results on android and on pc
#6862
HawkenKing
opened
4 months ago
2
Phaser3 runs abnormally in webview
#6861
cy920820
closed
4 months ago
3
BitmapText not wrapping lines in some cases
#6860
bagyoni
closed
2 months ago
17
Use cloned drag pointers
#6859
rexrainbow
closed
4 months ago
1
phaser3 nineslice Inconsistent display on different mobile devices
#6858
cy920820
closed
4 months ago
2
Tilesprite width / height not respected one dimension is zero
#6857
GaryStanton
closed
4 months ago
3
Memory leak when using preFX in the same scene as a 3.8 Spine object
#6856
Bambosh
opened
4 months ago
3
add svg image in iOS not work
#6855
cy920820
closed
4 months ago
2
type issue of registering postFxPipeline
#6854
rexrainbow
closed
2 months ago
3
Textures should have a way to `erase` a portion of the texture via a size / width / height
#6853
SelfDevTV
closed
4 months ago
8
Why does the text display very blurry
#6852
cy920820
closed
4 months ago
18
When will the bug in 3.8.01 with resize causing blurriness when using masks be fixed?
#6851
woshisheji
closed
4 months ago
7
Fix drag-with-multiple-camera bug
#6850
rexrainbow
closed
4 months ago
2
Docs: `nonNull` argument for `GetTileAt()` etc.
#6849
samme
closed
4 months ago
1
The quality of the images is lost
#6848
nvphi91
closed
2 months ago
2
Phaser Game app instructions using Yarn
#6847
Davichobits
closed
4 months ago
3
Add friction for direct-control bodies
#6846
samme
closed
4 months ago
1
Drag game object on multiple cameras scene
#6845
rexrainbow
closed
4 months ago
1
Phaser.Time.Timeline Errors on calling destroy
#6844
saintflow47
closed
3 months ago
3
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