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phoenixprojectsoftware
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zamnhlmp
The game files for Half-Life: Zombies Ate My Neighbours Multiplayer. For source code and SDK, see https://github.com/phoenixprojectsoftware/Aura-CL, https://github.com/phoenixprojectsoftware/Aura-SE & https://github.com/phoenixprojectsoftware/AuraDS
https://moddb.com/mods/zamnhlmp
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Adaptive Music System
#73
sabianroberts
opened
1 week ago
1
Armour HUD is transparent when sv_aura_regeneration is set to 0
#72
sabianroberts
opened
2 weeks ago
0
New background for S9 with giant logo
#71
sabianroberts
opened
2 weeks ago
0
Merge pull request #68 from phoenixprojectsoftware/dev
#70
sabianroberts
closed
2 weeks ago
0
Killicons for OP4 weapons
#69
ry13y04
closed
2 weeks ago
0
2.8.1
#68
sabianroberts
closed
6 months ago
0
master into dev
#67
sabianroberts
closed
6 months ago
0
[2.8] weapon_displacer does not exist on Linux
#66
ry13y04
closed
6 months ago
1
WTF
#64
sabianroberts
closed
6 months ago
0
GAME NOT LAUNCHING
#63
sabianroberts
closed
6 months ago
2
HD HUD scaling
#62
sabianroberts
closed
6 months ago
4
Misaligned barrel textures on Guardian
#61
sabianroberts
closed
8 months ago
0
Play sound for when armour is on 0
#60
sabianroberts
closed
1 week ago
0
Make armour HUD flash when on 0
#59
sabianroberts
closed
1 week ago
0
Update release to 2.8
#58
sabianroberts
closed
6 months ago
0
2 master commits unto dev
#57
sabianroberts
closed
9 months ago
0
[2.7] Debug error when playing back a demo in theater mode
#56
sabianroberts
closed
1 week ago
0
Lowered crosshair option
#55
sabianroberts
opened
10 months ago
1
Add a command to turn off smooth scoping
#53
sabianroberts
closed
10 months ago
0
Remove CTF restriction
#52
sabianroberts
opened
1 year ago
0
Add lighting to Overpass
#51
sabianroberts
closed
8 months ago
0
Add lighting to Compound
#50
sabianroberts
closed
8 months ago
0
Cove reuses the last map skybox texture
#49
ry13y04
closed
1 year ago
0
Hardcoded Hide & Seek Solution
#48
sabianroberts
opened
1 year ago
0
Hex textures are all white
#47
sabianroberts
closed
1 year ago
0
2.7.2
#46
sabianroberts
closed
1 year ago
0
Main changes into dev branch (prepartion for 2.7.2)
#45
sabianroberts
closed
1 year ago
0
Incorrectly mapped textures on Subtransit
#44
sabianroberts
closed
1 year ago
1
Add bots
#43
sabianroberts
opened
2 years ago
0
Master commits unto Dev
#42
sabianroberts
closed
2 years ago
0
CVar to enable, disable and control HUD sway
#41
sabianroberts
closed
2 years ago
1
Maps listed in the Instruction Manual
#40
sabianroberts
closed
1 year ago
0
Basement
#39
sabianroberts
closed
2 years ago
0
Undertow
#38
sabianroberts
closed
2 years ago
0
TXT files for ALL maps
#37
sabianroberts
closed
2 years ago
0
Re-vamp the lighting on Frenzy
#36
sabianroberts
closed
2 years ago
0
Re-vamp the lighting on Subtransit
#35
sabianroberts
closed
2 years ago
0
Suit power regeneration
#34
sabianroberts
closed
1 year ago
0
Discord RPC images for ALL maps
#33
sabianroberts
closed
2 years ago
1
Add ambience to Bounce
#32
sabianroberts
closed
2 years ago
1
Add ambience to Datacore
#31
sabianroberts
closed
2 years ago
0
Add custom font support
#30
sabianroberts
closed
2 years ago
1
2.7 Dev Branch into Release Branch
#29
sabianroberts
closed
1 year ago
1
[2.7-DEV] Better map organization
#28
sabianroberts
closed
2 years ago
0
[2.6] Playermodel anims do not work on LAN games
#27
sabianroberts
closed
1 year ago
1
A CVar (serverside?) that decided whether trigger_cdaudio should work or not
#26
sabianroberts
closed
2 years ago
0
Add copyright info regarding the music to the license
#25
sabianroberts
closed
1 year ago
0
[2.6] Changing viewmodel FOV causes weapon effects to go off
#24
ry13y04
opened
2 years ago
1
Kasino2 runs at a very low framerate on HD resolutions
#22
sabianroberts
closed
2 years ago
0
Spectator menu labels are not being used
#21
ry13y04
closed
2 years ago
0
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