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pd-else
ELSE - EL Locus Solus' Externals for Pure Data
Do What The F*ck You Want To Public License
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play.file~ not finding file
#2080
porres
closed
1 week ago
0
knob still complaining too much about 0 in log
#2079
porres
closed
3 months ago
0
rlog
#2078
porres
opened
3 months ago
0
canvas.setname add -env
#2077
porres
opened
3 months ago
0
merda
#2076
porres
opened
3 months ago
0
lfnoise
#2075
okkobroderson
opened
3 months ago
0
keymap is weird again
#2074
porres
opened
3 months ago
0
chorus~ depth
#2073
porres
opened
3 months ago
0
midi.in also allow to set port via 'port' flag or something
#2072
porres
opened
3 months ago
0
midi in
#2071
porres
closed
3 months ago
0
adsr~ bang needs to retrigger all channels (and impulse?)
#2070
porres
opened
3 months ago
0
plaits, list input superseeds signal freq
#2069
porres
closed
3 months ago
0
rotation, redrawing
#2068
ben-wes
closed
4 months ago
1
flip x/y rotation in help message (slider2d)
#2067
ben-wes
closed
4 months ago
7
remove debug, switch x/y rotate, fix rotatey
#2066
ben-wes
closed
4 months ago
4
knob
#2065
porres
closed
4 months ago
0
fixes for rotation and receive
#2064
ben-wes
closed
4 months ago
4
fixes for grid and min rate
#2063
ben-wes
closed
4 months ago
12
else.l_amd64: undefined symbol: pdgui_vmess
#2062
rrrccc
closed
4 months ago
1
performance better than old version, fixes
#2061
ben-wes
closed
4 months ago
0
default to no grid, message names match help again
#2060
ben-wes
closed
4 months ago
3
scope is ported to "flames" now and supports clipping
#2059
ben-wes
closed
4 months ago
3
remove debug log
#2058
ben-wes
closed
4 months ago
0
flip x/y for rotation and add range, xrange and yrange messages (and flags)
#2057
ben-wes
closed
4 months ago
2
adapt width/height for scaling 3d display
#2056
ben-wes
closed
4 months ago
6
lua stuff
#2055
porres
opened
4 months ago
0
biquad!
#2054
porres
opened
4 months ago
0
add matrix~ alias
#2053
porres
opened
4 months ago
0
scope stuff
#2052
ben-wes
closed
4 months ago
0
restore pd.Clock:delay()
#2051
ben-wes
closed
4 months ago
0
scope3d~
#2050
porres
opened
4 months ago
37
some changes according to https://github.com/porres/pd-else/issues/2041
#2049
ben-wes
closed
4 months ago
0
GUI themes
#2048
porres
opened
4 months ago
0
scope3d~: fix framerate handling in restored state
#2047
ben-wes
closed
4 months ago
0
Some help files cannot be found when using namespace
#2046
60-hz
closed
4 months ago
2
scope~
#2045
porres
opened
4 months ago
0
.
#2044
porres
closed
4 months ago
0
else/rec feature request
#2043
okkobroderson
opened
4 months ago
0
oscope~
#2042
porres
closed
4 months ago
0
scope3d~
#2041
porres
closed
4 months ago
28
add merda modules in all objects
#2040
porres
closed
4 months ago
0
Update pd.lua
#2039
timothyschoen
closed
4 months ago
8
Updated pdlua
#2038
timothyschoen
closed
4 months ago
0
cosine~
#2037
porres
closed
4 months ago
0
rc12
#2036
porres
opened
4 months ago
0
MERDA
#2035
porres
closed
4 months ago
0
gbman~
#2034
porres
closed
4 months ago
0
Applied same changes as pdlua PR, added pdlua to else binary
#2033
timothyschoen
closed
4 months ago
0
Added new lua external (pd-lua with graphics, signals and coding directly into the object)
#2032
timothyschoen
closed
4 months ago
2
Objeto [wt2d~] ausente na Else 1.0-0 rc-11
#2031
emviveros
closed
4 months ago
4
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