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pret
/
pokecrystal
Disassembly of Pokémon Crystal
https://pret.github.io/pokecrystal/
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Refactor tools/dupeframes.py
#1080
Rangi42
closed
8 months ago
2
Use grayscale PNGs plus normal.pal files for Pokemon and trainer sprites
#1079
Rangi42
opened
11 months ago
3
Inaccurate function names
#1078
xCrystal
closed
4 months ago
5
CI copy `.map` files to symbols branch
#1077
vulcandth
closed
11 months ago
4
Map/object/event renaming
#1076
vulcandth
opened
11 months ago
12
[Bug] ["no-maps" Branch] Whiting out while set to the default spawnpoint causes a crash
#1075
DoctorOrchid
closed
11 months ago
1
Added newer decomp projects to readme
#1074
AnonymousRandomPerson
closed
11 months ago
0
Replace hardcoded numbers for stats
#1073
Idain
closed
11 months ago
1
Fix RTC overflow comment
#1072
aaaaaa123456789
opened
11 months ago
3
Define all unused type names with `rept`
#1071
Rangi42
closed
11 months ago
1
Make types easier to edit with rept
#1070
Rangi42
closed
11 months ago
4
Bug: Mind Reader and Lock-On don't prevent the AI from failing status moves that have a 25% chance to fail (when used by AI)
#1069
SnowyMouse
opened
11 months ago
1
Fix segfaults at EOF for scan_includes, and add token/newline checks
#1068
Lorenzooone
closed
11 months ago
9
Add dupeframes.py tool to find duplicate Pokemon frames
#1067
Rangi42
closed
11 months ago
0
Document fix about AI item pointer overflowing
#1066
Idain
closed
11 months ago
0
Bug: After a trainer uses its 1st item, it'll start reading past the item list for items to use
#1065
Rangi42
closed
11 months ago
4
Stat screen abilities
#1064
TTibz27
closed
11 months ago
0
Labeled framesets and related constants
#1063
SoupPotato
closed
11 months ago
2
Verify that there aren't too many OAM constants
#1062
Rangi42
closed
11 months ago
0
Improve mobile-related labels
#1061
SatoMew
closed
1 year ago
2
Updates
#1060
EXGomora
closed
1 year ago
1
Bad comment in RTC-checking code
#1059
aaaaaa123456789
opened
1 year ago
3
Rename BATTLETYPE_SHINY to BATTLETYPE_FORCESHINY
#1058
SnorlaxMonster
closed
1 year ago
1
Replace magic number with TEXTBOX_FRAME_TILES
#1057
Idain
closed
1 year ago
0
Replace magic numbers with TILE_WIDTH
#1056
Idain
closed
1 year ago
1
Sync sprite and battle anim consts/labels
#1055
vulcandth
closed
10 months ago
9
Define relationship between map_object and object_events
#1054
vulcandth
closed
11 months ago
4
Rename PAL_NPC_SILVER to PAL_NPC_EMOTE
#1053
vulcandth
closed
1 year ago
0
Use BattleAnim_Dummy in data/moves/animations.asm
#1052
vulcandth
closed
1 year ago
1
Use NO_INPUT instead of magic number
#1051
Idain
closed
1 year ago
0
Fix macro definitions for unused commands
#1050
Idain
closed
1 year ago
0
Fix tools/free_space.awk for new rgbds
#1049
mid-kid
closed
1 year ago
2
BUG: free_space.awk doesn't work with rgbds 0.6.1.
#1048
SonicRay100
closed
1 year ago
1
Dummy labels in data/moves/animations.asm
#1047
aaaaaa123456789
closed
1 year ago
0
Fixed the wrong CheckHiddenOpponent bugfix
#1046
DamienDoury
closed
1 year ago
0
Link code improvements
#1045
mid-kid
closed
1 year ago
7
[BUG] Receiving a gift mon without space in the party causes the mon to be generated without DVs
#1044
Monstarules
opened
1 year ago
4
Fix definitions for `tempo_relative` and `new_song`
#1043
Rangi42
closed
1 year ago
1
Use a `fardw` macro to assert data is in the expected bank
#1042
Rangi42
closed
1 year ago
5
Outdated Bug Fix - Transitions
#1041
Ryuzac
closed
1 year ago
0
Fairy Type won't print
#1040
yoshi401
closed
1 year ago
1
Document scripting engine fix for MBC30
#1039
mid-kid
closed
1 year ago
3
Github Workflow `set-output` command is deprecated & disabled soon!
#1038
vulcandth
closed
1 year ago
3
Rename `PAL_NPC_SILVER` to `PAL_NPC_EMOTE`
#1037
Rangi42
closed
1 year ago
7
Label indirect access to rIE in lib/mobile
#1036
ariscop
closed
1 year ago
0
Install process not working for windows 10
#1035
tattoo-girl
closed
1 year ago
1
Install process not working for windows 10
#1034
tattoo-girl
closed
1 year ago
2
Use `MAP_CONNECTION_PADDING_WIDTH` in `MACRO connection`
#1033
Rangi42
closed
11 months ago
0
Map/object/event renaming
#1032
vulcandth
opened
1 year ago
5
Further define relationship between the `map_object` struct and `object_events`
#1031
vulcandth
closed
11 months ago
0
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