issues
search
prime31
/
CharacterController2D
1.07k
stars
248
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Call to Move should be moved from Update to FixedUpdate
#113
fabiocogliati0
opened
2 years ago
0
Launched in opposite direction when colliding exactly on an edge
#112
Zephni
opened
2 years ago
0
Character springs very high into the air
#111
KonstantinosMy
opened
3 years ago
0
Unwanted collision for lower oneWayPlatforms
#110
YvesScherdin
closed
2 years ago
1
"Not Grounded" when descending a slope towards a flat surface.
#109
HNKMaster
opened
4 years ago
1
When pressing down on one way platforms doesn't fall
#108
Camoraz
opened
4 years ago
0
License prohibits using this asset in any commercial game
#107
normusF7
closed
4 years ago
1
inconsistent grounding detection
#106
PaperMartin
closed
4 years ago
4
Time Scale & Target Frame
#105
yanjingzhaisun
opened
4 years ago
1
Enemies should use CC2D as well?
#104
aidinzolghadr
opened
4 years ago
1
Seemingly random clipping into walls and ground.
#103
funderfuldev
closed
4 years ago
0
License ShareAlike requirements
#102
OscarAbraham
closed
4 years ago
1
OneWayPlatforms not detected on slopes
#101
mintsticks
opened
4 years ago
0
SpriteShape incompatible?
#100
delgelato
opened
4 years ago
0
Some tweaks to slope handling
#99
shielrp
closed
4 years ago
0
support polygon collider
#98
gabry90
closed
5 years ago
0
Warp to ground freeze Unity
#97
gabry90
opened
5 years ago
2
Elevator glitch?
#96
tworstwots
opened
5 years ago
2
when you run and jump it can push you back when you hit the floor or the ground
#95
yoskeleton
closed
5 years ago
1
warpToGrounded doesn't seem to be used?
#94
louiidev
closed
5 years ago
1
Any plan for ECS version?
#93
HiWill
opened
5 years ago
0
DemoScene bug: Pressing Up & Down causes jump at 3x velocity
#92
sky-coding
closed
5 years ago
2
Removes requirement of RigidBody2D #78
#91
riktothepast
opened
5 years ago
1
Add flushing to horizontal slope handling if not grounded last frame
#90
verbal-torment
closed
5 years ago
2
[Question] License Clarification
#89
saulrussell
closed
5 years ago
5
Pushable objects
#88
akshinmustafayev
closed
6 years ago
1
get speed
#87
akshinmustafayev
closed
6 years ago
1
Set a android joystick?
#86
Etiker
closed
6 years ago
0
Update .gitignore with OS specific ignores
#85
foobraco
closed
6 years ago
0
Collision with RigidBody2D
#84
frostblooded
opened
7 years ago
2
License
#83
petersvp
closed
7 years ago
1
Move vertically one way platform mask is set too late
#82
midnightwalker
opened
7 years ago
1
primeRayCastOrigins(): parameters in its summary
#81
OldAmnis
closed
7 years ago
1
One way platform stopping character when falling even if not at "top" of block
#80
Zephni
opened
7 years ago
0
Clarify license
#79
rickystewart
closed
7 years ago
1
No need to add a rigidbody2d component to gameobject
#78
KirinHorse
opened
7 years ago
1
Problem with Unity 5.5.0.f3's Rigidbody 2D
#77
aidinzolghadr
closed
7 years ago
2
Climb up from Ladder
#76
hasanbayatme
closed
7 years ago
0
Fix a typo on DemoScene.cs "lets uf" -> "lets us"
#75
A-deLuna
closed
8 years ago
1
Typo on DemoScene comment
#74
A-deLuna
closed
8 years ago
1
Replacing raycast with boxcasts?
#73
sponge
closed
8 years ago
1
Character flys away
#72
cjaube
closed
8 years ago
0
Colliding against Enemies that are also CC2D
#71
LittleCodingFox
closed
7 years ago
0
Sloping halfway through the character - How?
#70
LittleCodingFox
closed
8 years ago
1
Variable Jump question
#69
aidinzolghadr
closed
7 years ago
1
Can we change slope speed?
#68
aidinzolghadr
closed
8 years ago
1
Controller not working after reloading scene.
#67
mfburn
closed
8 years ago
0
Inconsistent jump height
#66
midnightwalker
closed
8 years ago
8
Character can't push boxes, blocks which have rigidbody or not. How can they push them?
#65
bekiryanik
closed
7 years ago
2
Wall jumping and hanging
#64
LittleCodingFox
closed
7 years ago
1
Next