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qudlaty
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BloodAndBullets
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Make the Panel used so far in InfoPanel and InventoryList a universal component
#158
sEver
opened
3 months ago
2
BUG: Inventory Window doesn't appear for unitialized inventories
#157
sEver
closed
3 months ago
0
Mission Log - Add timestamps with milliseconds.
#156
sEver
closed
3 months ago
0
Rechargable Laser mechanic
#155
sEver
closed
3 months ago
1
Mission Log - Add Logs to All current Actions
#154
sEver
opened
3 months ago
0
Introduce Target Card
#153
sEver
opened
4 months ago
0
On dead entity cards add a big semi-translucent stamp "DECEASED" or "DEAD" or "KILLED"
#152
sEver
closed
3 months ago
1
Redesign Inventory System and move it out of the entity Card
#151
sEver
closed
3 months ago
0
Bump express from 4.18.2 to 4.19.2
#150
dependabot[bot]
opened
5 months ago
0
BUG: issue with reloading/ 2 weapons with the same key on map
#149
qudlaty
opened
5 months ago
0
Bump webpack-dev-middleware from 5.3.3 to 5.3.4
#148
dependabot[bot]
opened
5 months ago
0
Bump follow-redirects from 1.15.3 to 1.15.6
#147
dependabot[bot]
opened
5 months ago
0
Bump ip from 2.0.0 to 2.0.1
#146
dependabot[bot]
opened
6 months ago
0
Indicators for being targetted
#145
sEver
opened
6 months ago
0
Add storybook and sample stories
#144
sEver
closed
6 months ago
0
Improve graphical coolness - transparency with cosmic background
#143
sEver
opened
7 months ago
0
Bump follow-redirects from 1.15.3 to 1.15.4
#142
dependabot[bot]
closed
6 months ago
1
Ships
#141
sEver
opened
8 months ago
0
Mission: Mining Operation
#140
sEver
opened
8 months ago
0
Refactor map structure
#139
sEver
opened
8 months ago
0
Fix typescript related lint errors, refactor linter rules and run prettier on the src
#138
sEver
closed
8 months ago
0
Bump @adobe/css-tools from 4.3.1 to 4.3.2
#137
dependabot[bot]
closed
8 months ago
1
Re-add eslint and prettier capabilities to the project
#136
sEver
closed
8 months ago
3
Cleanup after migration to new version
#135
qudlaty
closed
8 months ago
0
Bump tough-cookie, node-sass and react-scripts
#134
dependabot[bot]
closed
8 months ago
1
Bump postcss and react-scripts
#133
dependabot[bot]
closed
8 months ago
1
Bump @babel/traverse from 7.6.3 to 7.23.2
#132
dependabot[bot]
closed
9 months ago
1
Switch the Github Pages branch to "main" in repo Settings -> Pages -> Branch
#131
sEver
closed
10 months ago
0
Bump fsevents from 1.2.9 to 1.2.13
#130
dependabot[bot]
closed
9 months ago
1
Bump browserify-sign from 4.0.4 to 4.2.2
#129
dependabot[bot]
closed
9 months ago
1
Bump json5 from 1.0.1 to 1.0.2
#128
dependabot[bot]
closed
9 months ago
1
Merge main to master, as long as that's the default.
#127
sEver
closed
10 months ago
0
Correct the repo history
#126
sEver
closed
9 months ago
0
Switch the default branch to "main" in repo Settings -> General -> Default Branch
#125
sEver
closed
10 months ago
1
Rework Milestones into actual Milestones, now that we discovered how to add new fields to grid views in Project
#124
sEver
opened
1 year ago
1
Bump minimist, mkdirp, loader-fs-cache and handlebars
#123
dependabot[bot]
closed
10 months ago
1
Enemies spawn in an electric flash.
#122
sEver
opened
1 year ago
0
Characters chatting with each other via the Messages Panel
#121
sEver
opened
1 year ago
0
Add a start screen with main game menu
#120
sEver
opened
1 year ago
0
BUG: Reloading doesn't stop shooting
#119
sEver
closed
1 year ago
0
Add selecting entities
#118
sEver
closed
1 year ago
0
BUG: To many square rerenders, investigate!
#117
sEver
closed
1 year ago
0
Add some obstacles, walls, places to hide
#116
sEver
opened
1 year ago
0
Add different structures icons:
#115
sEver
opened
1 year ago
0
Blind fire - possibly with laser
#114
sEver
opened
1 year ago
0
Hero name: Arcus Tangens
#113
sEver
opened
1 year ago
0
Action points?
#112
sEver
closed
1 year ago
0
Octopii can camouflage and blend with the environment so well, they're can get invisible to the naked eye.
#111
sEver
opened
1 year ago
0
Add colourful tiles with debuffs
#110
sEver
opened
1 year ago
0
Add optimal and falloff to weapon range mechanics
#109
sEver
opened
1 year ago
0
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