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quiverteam
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Engine
Modified Version of Source 2007
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Shader fixes
#44
Demez
closed
5 years ago
0
Remove Render-To-Texture Shadows
#43
Demez
opened
5 years ago
0
Clean up old unused projects and code
#42
Demez
opened
5 years ago
0
Port Inputsystem to Linux
#41
JJL772
opened
5 years ago
0
Build Status
#40
JJL772
closed
5 years ago
1
Wireframe not working on models
#39
kaskadas
closed
5 years ago
1
Correct issue with vertex loading
#38
JJL772
closed
5 years ago
1
Correct error in MeshBuilder
#37
JJL772
closed
5 years ago
0
Broken Fog?
#36
Demez
closed
5 years ago
1
Tier1 Clang Build Errors
#35
JJL772
opened
5 years ago
0
ToGL is very screwed.
#34
JJL772
opened
5 years ago
0
LIBVSTDLIB SHOULD BE LIBVSTD
#33
JJL772
closed
5 years ago
1
Vpc fixes
#32
JJL772
closed
5 years ago
0
Tier0 Warnings/Errors in 64-bit Mode
#31
JJL772
closed
5 years ago
0
Static like noise plays after sound is played
#30
Demez
opened
5 years ago
0
Decals are not affected by the Flashlight
#29
Demez
opened
5 years ago
0
VPhysics can sometimes crash the engine
#28
Demez
opened
5 years ago
0
Remove missed p4 mentions
#27
Demez
closed
5 years ago
0
Vpc fixes
#26
Demez
closed
5 years ago
0
Fixed Flashlight position glitching when it has a target entity
#25
Demez
closed
5 years ago
0
Random crash when you turn flashlight on
#24
Demez
closed
4 years ago
8
Instant Crash with mat_queue_mode 2
#23
Demez
opened
5 years ago
0
Vertices on models bugging out
#22
Demez
closed
5 years ago
3
Hammer Search Paths add a slash at the end of it, causing VPK's not to load.
#21
Demez
closed
4 years ago
5
Incorrect Flashlight Filtering
#20
Demez
closed
5 years ago
1
Crash when you turn on the flashlight when tier0.dll is in debug
#19
Demez
closed
4 years ago
0
VPC
#18
JJL772
closed
5 years ago
0
Deep Coded Dynamic Lighting in the Valvesource Ltd Source Engine based on Golden Source with Quake Game Engine developed by id Software used in the Binary Space Partition Files of Software Development Kit on Solid Binary Space Partition Brush Volumes on Raytraced Lightmapped Surfaces with Bounces and Indirect Lighting
#17
CoderSear
opened
5 years ago
13
Test
#16
JJL772
closed
5 years ago
0
Fixed incorrect VPC Settings
#15
Demez
closed
5 years ago
0
Appidlink
#14
kaskadas
closed
5 years ago
0
Completely removed Perforce integration
#13
ghost
closed
5 years ago
0
Fixed bugs with platform subdirectories, renamed platform to core
#12
ghost
closed
5 years ago
0
Merge dev into master
#11
Demez
closed
5 years ago
0
Dev fixes
#10
Demez
closed
5 years ago
0
Vpc update
#9
JJL772
closed
5 years ago
0
Sdk tools fixes
#8
joeangry
closed
5 years ago
0
Vpc update
#7
JJL772
closed
5 years ago
1
Modified ShaderAPIEmpty so that it's a better base for shader APIs
#6
JJL772
closed
5 years ago
0
Implemented -noborder mode allowing the engine to run windows with no borders
#5
joeangry
closed
5 years ago
0
Shadercompile fixes
#4
joeangry
closed
5 years ago
0
Non-constant As3x4()-function
#3
joeangry
closed
5 years ago
0
Vs2019 support
#2
joeangry
closed
5 years ago
0
Vs2017 support
#1
joeangry
closed
5 years ago
0
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