quyse / inanity

Cross-platform C++ game engine.
MIT License
30 stars 5 forks source link
3d c-plus-plus game-engine game-engine-3d graphics graphics-engine shaders

Inanity

Inanity is a cross-platform C++ game engine. It aims to provide full, abstract-from-all low-level solution for developing graphics applications and games.

Status

The whole engine is work-in-progress, it is far from finished state. There are almost no tools for "end users". The engine is considered as an experimental piece of software for those who doesn't afraid to read the engine's code before using.

Projects using it

Documentation

Wiki pages on GitHub

Licensing

All the code is mine (Copyright (c) Alexander Bich aka Quyse Lert) except third-party code in deps directory. All my code was written from scratch.