issues
search
racerr-io
/
racerr
🏎️ racerr.io - Massively Multiplayer Online Racing
http://racerr.io
3
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Feature/#107/importing nwh vehicle physics
#109
RFSurdsman
closed
4 years ago
0
Feature/#106/minimap
#108
tonytangio
closed
4 years ago
1
Vehicle Physics
#107
RFSurdsman
closed
4 years ago
2
Minimap - UI
#106
tonytangio
closed
4 years ago
0
Changing Lighting Presets Per Race
#105
tonytangio
opened
4 years ago
0
#97 Disable all car controllers bug fixed
#104
RFSurdsman
closed
4 years ago
0
Create special start and end pieces and integrate into the track generator
#103
tonytangio
closed
4 years ago
1
#101 put TimeExtensions class into namespace
#102
Q16solver
closed
4 years ago
0
Put TimeExtensions class into the Racerr.Utility namespace
#101
tonytangio
closed
4 years ago
0
Refactor/#93/folder namespace scene
#100
RFSurdsman
closed
4 years ago
0
(#94) Move LocalPlayer static variable from Player to ClientStateMach…
#99
RFSurdsman
closed
4 years ago
0
Refactor/#24/camera system
#98
RFSurdsman
closed
4 years ago
1
Disable all car controllers during intermission state, enable when entering race state
#97
tonytangio
closed
4 years ago
1
Feature/#94/state machine refactor
#96
RFSurdsman
closed
4 years ago
2
Refactor how checkpoints are detected with player cars
#95
tonytangio
closed
4 years ago
1
Re-architect current implementation into state machine
#94
tonytangio
closed
4 years ago
2
Refactor Folder, Namespace and Unity Scene Structure
#93
tonytangio
closed
4 years ago
0
Game timer limit merge
#92
Q16solver
closed
4 years ago
0
#82 Reduce Health Loss And Fix Camera Logic Error
#91
RFSurdsman
closed
4 years ago
0
Feature/#82/death
#90
RFSurdsman
closed
4 years ago
0
Feature/#21/track piece variations
#89
RFSurdsman
closed
4 years ago
0
Architecture and Colliders Documentation
#88
RFSurdsman
opened
5 years ago
1
Braking System #79
#87
Q16solver
closed
5 years ago
0
Collisions and Health #76
#86
RFSurdsman
closed
5 years ago
2
Mirror 3.10.0 (2019-06-14) Update for Racerr Multiplayer Service
#85
RFSurdsman
closed
5 years ago
0
Feature/#75/self righting car
#84
Q16solver
closed
5 years ago
0
Car Collision Physics
#83
tonytangio
closed
4 years ago
0
Player Car Death ("Destroyed")
#82
tonytangio
closed
4 years ago
2
Steering Angle Fine Tuning #74
#81
RFSurdsman
closed
5 years ago
2
Gears System for Acceleration
#80
tonytangio
closed
4 years ago
2
Braking System
#79
tonytangio
closed
5 years ago
1
Live Position Tracker #8
#78
RFSurdsman
closed
5 years ago
0
Game Timer Limits
#77
RFSurdsman
closed
4 years ago
0
Collisions and Health
#76
RFSurdsman
closed
5 years ago
1
Self Righting Car
#75
RFSurdsman
closed
5 years ago
0
Steering Angle Fine Tuning
#74
RFSurdsman
closed
4 years ago
1
racerr.io Cumulative Update #71 #60 #49 #38 #37
#73
RFSurdsman
closed
5 years ago
1
Meta - added Jimmy to README
#72
tonytangio
closed
5 years ago
0
Improving Transparent Building Raycasting
#71
tonytangio
closed
5 years ago
0
Conditional Downforce #38
#70
RFSurdsman
closed
5 years ago
0
Transparent Buildings Raycaster #60
#69
Q16solver
closed
5 years ago
0
Props fall faster #49
#68
RFSurdsman
closed
5 years ago
0
Update Turbo.cs
#67
Q16solver
closed
5 years ago
1
Update to Unity 2019.1.3
#66
RFSurdsman
closed
5 years ago
2
Player Bar #42
#65
RFSurdsman
closed
5 years ago
0
#42 Added forward friction, slightly increased car spring height
#64
tonytangio
closed
5 years ago
0
#40 Racerr Race Session Manager
#63
RFSurdsman
closed
5 years ago
0
Optimise game performance #61
#62
RFSurdsman
closed
5 years ago
0
Optimise track piece performance
#61
RFSurdsman
closed
5 years ago
2
Making obstructing buildings transparent if covering the player car
#60
tonytangio
closed
5 years ago
1
Previous
Next