ramaureirac / godot-tactical-rpg

A tactical role-playing game demo for the Godot Engine
MIT License
626 stars 73 forks source link
game game-development gamedev gdscript godot godot-demo godot-engine godot3 godot4 godotengine pathfinding tactical-rpg tactics turn-based-strategy

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About

License: MIT Godot v3.4 Godot v4.0 Godot v4.2 Godot v4.3

A simple template for making tactical role-playing games on Godot Engine 4. This is not a fully functional game framework or a professional work, just a simple project made in our free time. Anyways, feel free to use this sample in your own game.

As mentioned before, this project uses Godot Engine 4.3 (and was ported quite recently), so it will no longer support previous versions of the engine. If (for some reason) you still want to use an older version of Godot make sure to clone from the respective branch, but keep in mind that no new features will be added in the future.

Features

4.3 Project refactoring:

View Structure Overview Diagram

asset-store

Preview

preview

Contribute

All code contributions and opened issues are welcome! However, since I want to keep this project as simple as posible I suggest first open an issue suggesting your idea before sending a PR. its really sad reject work just because it doesn't allign to a projects vision or it overrides a core functionallity (If that is the case, it will be better to start your own fork).

I now there's a lot of entry game developers in here who is looking into collaborate on open-source projects (which is nice), if that's your case checkout the label "Good First Issue" in the Issues Tab. So that you can get involve into this project with simple features.

Special thanks