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rdemoparty
/
stardust
2D sidescroller
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Study whether it is feasible to script the level progression
#43
benishor
opened
8 years ago
0
Implement dialog system
#42
benishor
opened
9 years ago
0
Update font rendering to use VAs
#41
benishor
closed
8 years ago
1
Camera shake is persistent across re-launching new game
#40
benishor
closed
9 years ago
0
Add a particle system effect
#39
benishor
opened
9 years ago
0
Configuration: make a more intuitive option selection
#38
benishor
closed
9 years ago
0
Level editor: fix mouse handling for zooming on OSX
#37
benishor
closed
9 years ago
1
Changing resolution from fullscreen to windowed fails on OSX
#36
benishor
opened
9 years ago
1
Refactoring: allow Font to render std::strings, not only c strings
#35
benishor
closed
9 years ago
0
Scripting: lose the system pointers being passed around between contexts if not needed.
#34
benishor
closed
9 years ago
1
Level editor: expose entity weapons for editing
#33
benishor
closed
8 years ago
1
Configuration: allow user to change resolution
#32
benishor
closed
9 years ago
0
Level editor: make documentation available on help button
#31
benishor
closed
9 years ago
0
Audio: study impact of switching to SoLoud instead of SDL_Mixer
#30
benishor
opened
9 years ago
0
GD: describe player revival dynamic
#29
benishor
opened
9 years ago
1
GD: describe inter - level transitions
#28
benishor
opened
9 years ago
2
GD: gather requirements for a message/dialogue notification system
#27
benishor
opened
9 years ago
5
Improve post-processing performance
#26
benishor
opened
9 years ago
0
Refactoring: move level related scripting functions to a Level table
#25
benishor
closed
9 years ago
1
Documentation: add scripting api reference
#24
benishor
closed
9 years ago
0
Player bullets collide with own ship when moving at full velocity
#23
benishor
closed
9 years ago
0
Add GameObject#parent
#22
benishor
closed
9 years ago
1
Refactoring: move inflictDamage to scripting
#21
benishor
closed
9 years ago
0
Level editor threading improvement
#20
benishor
closed
8 years ago
2
Script export: merge createEntity() and addEntity()
#19
benishor
closed
9 years ago
0
Scripting optimisation
#18
benishor
opened
9 years ago
0
Refactoring: Scene knows about Camera *and* GameObjectFactory
#17
benishor
closed
9 years ago
0
Editor bugs
#16
pwliquid
opened
9 years ago
4
Implement new brain functionality
#15
benishor
closed
9 years ago
1
Uploading sprite sheets won't work on windows
#14
pwliquid
closed
9 years ago
0
Implement all easing functions and export them to scripting
#13
benishor
opened
9 years ago
0
Make resources reloadable
#12
benishor
opened
9 years ago
0
Implement basic level editing
#11
benishor
closed
9 years ago
1
Add collision hull editor
#10
benishor
closed
9 years ago
1
Add weapon sounds
#9
benishor
closed
9 years ago
1
Make it possible to rewind a level at a certain play-time
#8
benishor
opened
9 years ago
0
Figure out a way to make a meaningful collision matrix.
#7
benishor
closed
9 years ago
0
When changing brains, attributes seem to be lost
#6
benishor
closed
9 years ago
0
Move onDamage() into brain script
#5
benishor
closed
9 years ago
0
Shaking camera does not shake starfield
#4
benishor
closed
9 years ago
0
Implement better logging
#3
benishor
closed
9 years ago
0
When vsync is forced to off, the game plays terrible
#2
benishor
closed
9 years ago
0
Make game
#1
pwliquid
opened
10 years ago
3