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realitycollective
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com.realitytoolkit.core
The all-purpose framework for building the next reality
https://realitytoolkit.realitycollective.net/
MIT License
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Make rigged hand visualizer update virtual
#97
FejZa
closed
10 months ago
0
Hotfix: Revert changes to focus provider
#96
FejZa
closed
11 months ago
0
Focus Provider updated to only create UIRaycast camera when NOT in XR
#95
SimonDarksideJ
closed
11 months ago
0
Resolve Interactable Canvas not assigning camera when SF not ready.
#94
SimonDarksideJ
closed
1 year ago
0
Rename InteractionAction to InteractionBehaviour
#93
FejZa
closed
1 year ago
0
Introduce PokeResponseAction
#92
FejZa
closed
1 year ago
0
[Bug] LineRenderer script in Core is causing conflicts with "built-in" line Renderer
#91
SimonDarksideJ
opened
1 year ago
0
Remove pointer inspectors
#90
FejZa
closed
1 year ago
0
[Bug][Input Service] Interactors (formerly Pointers) are all over the place when the camera rig is moving
#89
FejZa
opened
1 year ago
0
Controller visualizer pose override and minor changes to interactions
#88
FejZa
closed
1 year ago
0
[Interactions] Enable visualizer sync with interactable position
#87
FejZa
closed
5 months ago
0
Feature Request: Add option to install all discovered PackageInstallers into the current configuration
#86
SimonDarksideJ
opened
1 year ago
0
Feature Request: If a dependent service is not available for a module, register it?
#85
SimonDarksideJ
opened
1 year ago
0
Update Package Dependencies
#84
SimonDarksideJ
closed
1 year ago
0
Make GazeProvider a proper controller
#78
FejZa
opened
1 year ago
1
RFI: The Input System is unable to operate without a specific camera setup, currently managed by a dependency?
#77
SimonDarksideJ
closed
2 months ago
0
BUG: Package installer only copies Unity's own asset types
#76
SimonDarksideJ
closed
1 year ago
1
BUG: InvalidOperation exception on stopping the project in the editor
#75
SimonDarksideJ
opened
1 year ago
0
Add Reality Toolkit interaction framework
#74
FejZa
closed
1 year ago
2
Add MotionDirection to controller interface and base implementation
#73
FejZa
closed
1 year ago
0
Package Installer updates
#72
FejZa
closed
1 year ago
2
Remove start scene setting
#71
FejZa
closed
1 year ago
4
Only destroy raycast camera if it was created at runtime
#70
FejZa
closed
1 year ago
0
Fix type not find / missing using issue when using legacy input
#69
FejZa
closed
1 year ago
0
Mixed Reality obliviation
#68
SimonDarksideJ
closed
1 year ago
0
Simplify controller visualization setup
#67
FejZa
closed
1 year ago
1
DO NOT MERGE
#66
FejZa
closed
1 year ago
0
[TEMP] DO NOT MERGE
#65
FejZa
closed
1 year ago
0
Only update gaze provider in play mode
#64
FejZa
closed
1 year ago
0
Adjustments and modifications to support loose dependency to locomotion and camera packages
#63
FejZa
closed
1 year ago
0
Core cannot have a hard dependency on the camera package
#62
FejZa
closed
1 year ago
0
Fix NRE and input module type used
#61
FejZa
closed
1 year ago
0
Extract Locomotion into its own dedicated package
#60
FejZa
closed
1 year ago
0
Add a default SkinnedHandMesh controller visualizer and implement general support for it
#59
FejZa
closed
1 year ago
1
Simplify controller visualizer setup and remove redundancies
#58
FejZa
closed
1 year ago
1
Remove locomotion from core
#57
FejZa
closed
1 year ago
0
Removing MixedRealityPose and replacing with Unity "Pose"
#56
SimonDarksideJ
closed
1 year ago
0
Remove camera service and use new dedicated package
#55
FejZa
closed
1 year ago
0
Updated new canvas extension namespace
#54
SimonDarksideJ
closed
1 year ago
0
Checking in the migrated Canvas extensions
#53
SimonDarksideJ
closed
1 year ago
0
Retired Windows Device Portal functionality as it is redundant
#52
SimonDarksideJ
closed
1 year ago
0
Publishing V2 packages and rebase to pre.1
#51
SimonDarksideJ
closed
1 year ago
0
Reset ver to pre
#50
SimonDarksideJ
closed
1 year ago
1
Feature/updateworkflows
#49
SimonDarksideJ
closed
1 year ago
0
Do not force CanvasUtility down peoples throats
#48
FejZa
closed
1 year ago
3
Add Pointer.IsOverUI API
#47
FejZa
closed
1 year ago
0
Organize input system profile and fix UIRaycastCamera setup
#46
FejZa
closed
1 year ago
0
Move most standard assets to core assets directory so that they get imported into the assets directory
#45
FejZa
closed
1 year ago
0
Fix locomotion profile inspectors and and active locomotion provider determination
#44
FejZa
closed
1 year ago
0
Remove Unity install step and update scope
#43
SimonDarksideJ
closed
1 year ago
0
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