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reidobandedo
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Goat-Of-The-Hill
A game for Computational Worlds course at UW Tacoma; web-based game.
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Worse ai
#100
reidobandedo
closed
8 years ago
0
Bowling ball powerup not functioning properly
#99
reidobandedo
opened
8 years ago
0
Consider tweaking attack Bounding Boxes
#98
ddh
opened
8 years ago
0
Pre title screen
#97
ddh
closed
8 years ago
0
Mute
#96
reidobandedo
closed
8 years ago
0
Fixed title screen white space.
#95
Jazzmatazz
closed
8 years ago
0
Special credits scene from the title menu,
#94
ddh
closed
8 years ago
0
Make AI's slightly easier
#93
ddh
opened
8 years ago
0
DoubleJump, HighJump, and SpeedUp
#92
Jazzmatazz
closed
8 years ago
0
Endgame scene
#91
reidobandedo
closed
8 years ago
0
Ssb announcer
#90
ddh
closed
8 years ago
0
Enter key to continue instead of any key. Any-key can confusion as pl…
#89
ddh
closed
8 years ago
0
Sfx
#88
ddh
closed
8 years ago
0
Would be cool to add "Controller Recommended" screen on startup
#87
ddh
closed
8 years ago
1
Added tutorial scene
#86
suchk
closed
8 years ago
0
End Game Scene v1.0
#85
reidobandedo
closed
8 years ago
1
Fixed elliptical paths so that goat's velocity matches with them now.…
#84
ddh
closed
8 years ago
0
Press Any Key to continue function for scoreboard screens (or wherever else)
#83
ddh
closed
8 years ago
0
Added winter themed bg and platforms.
#82
ddh
closed
8 years ago
0
Platform paths config
#81
ddh
closed
8 years ago
0
When controller turned on, AI doesn't stop on P2
#80
reidobandedo
closed
8 years ago
1
Mute button?
#79
reidobandedo
closed
8 years ago
1
Added title scene and a few minor changes
#78
suchk
closed
8 years ago
0
Rearch completed
#77
reidobandedo
closed
8 years ago
0
Ui polishing
#76
ddh
closed
8 years ago
0
Duy's UI improvements
#75
reidobandedo
closed
8 years ago
0
Timer should alert players that game is ending
#74
Jazzmatazz
closed
8 years ago
3
Controller input improvements
#73
ddh
closed
8 years ago
0
Space spritesheets
#72
Jazzmatazz
closed
8 years ago
0
removed unused/old code. Using GOLD constant variable in place of mag…
#71
ddh
closed
8 years ago
0
Changed timer to be drawn to canvas. Small improvement to sorting goa…
#70
ddh
closed
8 years ago
0
Score board
#69
Jazzmatazz
closed
8 years ago
0
Scene rearch
#68
reidobandedo
closed
8 years ago
0
Press any key to start next round
#67
reidobandedo
closed
8 years ago
1
Powerup effects carrying over into next stage
#66
ddh
closed
8 years ago
1
Better way to toggle AI goats.
#65
ddh
closed
8 years ago
2
Create more scenes with different bg images, music, platform images..........................
#64
ddh
closed
8 years ago
0
Need more SFX (aka needs more cowbell)
#63
ddh
closed
8 years ago
0
Added Powerups to the Game
#62
ddh
closed
8 years ago
0
DON'T put a vertical-moving platform right up against the edge of the stage bc...
#61
ddh
closed
8 years ago
0
First round repeats itself
#60
ddh
closed
8 years ago
0
Final round scores don't reflect in-round scores
#59
suchk
closed
8 years ago
2
AI Goats (and humans) still able to move during transition screen
#58
ddh
closed
8 years ago
8
Ui polish
#57
ddh
closed
8 years ago
0
Ui improvements
#56
ddh
closed
8 years ago
0
Attack refinements
#55
ddh
closed
8 years ago
0
Front end cleanup
#54
reidobandedo
closed
8 years ago
0
Added the title screen.
#53
reidobandedo
closed
8 years ago
0
Cleaned up the UI
#52
suchk
closed
8 years ago
5
Blue goat can't jump to the left while running.
#51
suchk
closed
8 years ago
2
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