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richelbilderbeek
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djog_unos_2018
Project by the Uno's at DJOG 2018-2019: Nature Zen
GNU General Public License v3.0
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Ignore line erroring OCLint on Mart's branch
#547
richelbilderbeek
closed
5 years ago
0
The flag `--short 1` should make the game run for one tick, then close
#546
richelbilderbeek
closed
5 years ago
2
Segfaults on windows
#545
DynCoder
closed
5 years ago
13
Richel absent tonight
#544
richelbilderbeek
closed
5 years ago
0
Profiling: move to food
#543
richelbilderbeek
closed
5 years ago
4
Profiling: reduce use of can_eat
#542
richelbilderbeek
closed
5 years ago
3
Simplify to_tile
#541
richelbilderbeek
closed
5 years ago
1
Write 'get_agent_reproduction_health'
#540
richelbilderbeek
closed
5 years ago
3
Simplify sfml_menu_screen::exec
#539
richelbilderbeek
closed
5 years ago
1
Split up sfml_resources::get_tile_sprite
#538
richelbilderbeek
closed
5 years ago
0
Simplify get_agent_sprite
#537
richelbilderbeek
closed
5 years ago
1
Remove left-over couts
#536
richelbilderbeek
closed
5 years ago
0
Fetch book from CMB
#535
richelbilderbeek
closed
5 years ago
1
Create simple Issues
#534
richelbilderbeek
closed
5 years ago
1
Make Travis script topic-branch dependent
#533
richelbilderbeek
closed
5 years ago
5
Improve squirrel texture
#532
same-drenth
closed
5 years ago
0
Improve fish texture
#531
same-drenth
closed
5 years ago
0
The money symbol can be moved around
#530
Enzo9
closed
5 years ago
0
Don't use function std::stoi (fix appveyor)
#529
DynCoder
closed
5 years ago
2
Add merge sound
#528
janderkkotlarski
closed
5 years ago
0
Richel absent tonight, Thursday March 28th
#527
richelbilderbeek
closed
5 years ago
0
Monday April 8th 16:00-17:00 talk about memristive devices
#526
richelbilderbeek
closed
5 years ago
2
.qrc resource management limits storage space for data files
#525
janderkkotlarski
closed
5 years ago
10
Fix memcheck errors
#524
richelbilderbeek
closed
5 years ago
3
operator== on tiles should work as expected
#523
richelbilderbeek
closed
5 years ago
5
A tile constructor should behave as expected
#522
richelbilderbeek
opened
5 years ago
1
Declutter and refunctionalize sfml_resources.h and sfml_resources.cpp
#521
janderkkotlarski
closed
5 years ago
3
adding chameleon, #405
#520
antonhensen81
closed
5 years ago
0
Clumsy and untested game::confirm_tile_move
#519
richelbilderbeek
closed
5 years ago
1
game::remove_tile must use STL classes only
#518
richelbilderbeek
closed
5 years ago
0
Add valgrind to Travis file
#517
richelbilderbeek
closed
5 years ago
1
game::move_tiles must use STL classes only
#516
richelbilderbeek
closed
5 years ago
0
Change all sfml_zen_bar thingies in sfml_about_screen
#515
RafayelGardishyan
opened
5 years ago
1
Create credits
#514
richelbilderbeek
closed
4 years ago
3
Remove tile_type::nonetile
#513
richelbilderbeek
closed
5 years ago
3
Remove agent_type::none
#512
richelbilderbeek
closed
5 years ago
3
Hackathon Saturday May 25th 18:00-late
#511
richelbilderbeek
closed
5 years ago
7
Implement music in the game
#510
janderkkotlarski
closed
5 years ago
1
Multi-language support
#509
DynCoder
closed
5 years ago
6
Vote: hackathon Sunday June 9th?
#508
richelbilderbeek
closed
5 years ago
3
Acknowledge "rik pot"
#507
DynCoder
closed
5 years ago
2
Use milestones instead of "subject:"
#506
DynCoder
closed
5 years ago
1
When a new agent appears, stars (or something similar) should appear temporarily
#505
richelbilderbeek
closed
5 years ago
2
When agent dies, a corpse (or something similar) should be displayed temporarily
#504
richelbilderbeek
closed
5 years ago
5
Game design: agents should not fall off tiles yes or no?
#503
richelbilderbeek
closed
5 years ago
3
Allow player to rotate camera
#502
richelbilderbeek
closed
5 years ago
1
Allow player to zoom in and out smoothly
#501
richelbilderbeek
closed
5 years ago
12
Use asserts instead of couting a segfault
#500
richelbilderbeek
closed
5 years ago
0
Remove all those GitHub Issue templates
#499
richelbilderbeek
closed
5 years ago
2
Actually use the SFML view
#498
richelbilderbeek
closed
5 years ago
6
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