issues
search
rvandoosselaer
/
Blocks
A block (voxel) engine for jMonkeyEngine
BSD 3-Clause "New" or "Revised" License
41
stars
14
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
getChunk method
#73
WreshZ98
closed
1 year ago
2
Sub-blocks / Micro-blocks
#72
tlf30
opened
1 year ago
3
Solve javadoc errors
#71
stephengold
closed
1 year ago
2
Create liquid implementation
#70
rvandoosselaer
opened
1 year ago
0
Use Sio2 com.simsilica.thread.* classes for handling job work
#69
rvandoosselaer
opened
1 year ago
3
Add cylinder block
#68
rvandoosselaer
closed
1 year ago
1
Update wiki and jmonkey store
#67
rvandoosselaer
closed
1 year ago
0
Add debug grid
#66
rvandoosselaer
opened
1 year ago
0
Both package services have shut down
#65
leha-code
closed
1 year ago
3
Precompute the Quaternions
#64
vxel
closed
2 years ago
0
Missing Getter + Fixed version of Caffeine
#63
vxel
closed
2 years ago
6
Make default blocks registration optional
#62
Ali-RS
closed
3 years ago
0
Disable default blocks, shapes and types registeration
#61
Ali-RS
closed
3 years ago
5
Issue in class file, which is not present in github code.
#60
fierceeo
closed
3 years ago
6
Toon foam effect
#59
Ali-RS
opened
3 years ago
1
Add GSON support
#58
Ali-RS
opened
3 years ago
1
All the blocks in a Chunk become the placed block
#57
fierceeo
closed
3 years ago
2
use v3 of the Minie physics library
#56
stephengold
closed
3 years ago
2
Fix typo
#55
oilboi
closed
4 years ago
0
BlocksConfig.setShapeRegistry() doesn't update the chunk mesh generator. [version 1.5.1]
#54
Igrium
closed
4 years ago
2
upgrade the Minie Library to v2.0
#53
stephengold
closed
4 years ago
0
prioritize chunkmanager queue's
#52
rvandoosselaer
opened
4 years ago
0
upgrade to Minie v1.7
#51
stephengold
closed
4 years ago
1
What's the best way to store block states?
#50
Igrium
closed
4 years ago
2
Chunk.createNode() crashes with an internal error
#49
Igrium
closed
4 years ago
3
Chunk should have a public constructor so that it supports inheritance
#48
Igrium
closed
4 years ago
3
Create a FluidFilterDebug state
#47
rvandoosselaer
opened
4 years ago
0
Update AppSettings on examples
#46
rvandoosselaer
opened
4 years ago
0
Change shape of water block
#45
rvandoosselaer
closed
4 years ago
0
Register default blocks
#44
rvandoosselaer
closed
4 years ago
0
Change center point of block shapes
#43
rvandoosselaer
closed
4 years ago
0
Rename Direction enum values
#42
rvandoosselaer
closed
4 years ago
0
Make it easier to register blocks
#41
rvandoosselaer
closed
4 years ago
0
Add contributing.md
#40
rvandoosselaer
closed
4 years ago
0
Add more blocks
#39
rvandoosselaer
closed
4 years ago
0
Add block shapes
#38
rvandoosselaer
closed
4 years ago
0
Add ability to put a chunk in the chunkmanager
#37
rvandoosselaer
closed
4 years ago
0
Add color keying to block material
#36
rvandoosselaer
closed
4 years ago
0
sim-math dependency is not available in classpath
#35
rvandoosselaer
closed
4 years ago
0
Return immutable collections in the registries
#34
rvandoosselaer
closed
4 years ago
0
Feature add reflection to fluid filter
#33
rvandoosselaer
closed
4 years ago
0
Rename FluidDepthFilter
#32
rvandoosselaer
closed
4 years ago
1
Add Reflection to FluidDepthFilter
#31
rvandoosselaer
closed
4 years ago
1
Add unit tests for TypeRegistry, ShapeRegistry and BlockRegistry
#30
rvandoosselaer
closed
4 years ago
1
Upgrade Minie
#29
rvandoosselaer
closed
4 years ago
0
Enable vertex lighting in block material
#28
rvandoosselaer
closed
4 years ago
0
Deprecate old material and shaders
#27
rvandoosselaer
closed
4 years ago
1
upgrade the Minie Library to v1.5
#26
stephengold
closed
4 years ago
1
Feature update typeregistry
#25
rvandoosselaer
closed
4 years ago
0
NPE when generating a chunk
#24
rvandoosselaer
opened
4 years ago
0
Next