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schrum2
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EvoCraft-SCOPE
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Extinction crash
#24
schrum2
closed
2 years ago
1
Evolve sequentially (a snaking path)
#23
schrum2
closed
2 years ago
4
Space between evolved shapes
#22
schrum2
closed
2 years ago
3
Reproducible behavior based on pseudo-random seeds
#21
schrum2
closed
2 years ago
1
Have the "Next Generation" mechanism next to each switch
#20
schrum2
closed
2 years ago
1
Fitness functions
#19
schrum2
closed
2 years ago
6
Hide switches when IN_GAME_CONTROL is False
#18
schrum2
closed
2 years ago
1
CPPN encodes orientation of each block as well
#17
schrum2
closed
2 years ago
4
Move player_selection_switches
#16
schrum2
closed
2 years ago
5
More command line parameters
#15
schrum2
closed
2 years ago
1
Dynamic Presence Threshold Option
#14
schrum2
closed
2 years ago
1
Reset the ground too
#13
schrum2
closed
2 years ago
1
Make xrange, yrange, and zrange be command line parameters
#12
schrum2
closed
2 years ago
2
Splitting code into separate modules
#11
schrum2
closed
2 years ago
5
Command line parameters
#10
schrum2
closed
2 years ago
1
Error with elitism
#9
schrum2
closed
2 years ago
8
Clear more initial space around shapes
#8
schrum2
closed
2 years ago
3
User controlled block types
#7
schrum2
closed
2 years ago
10
Variable block types
#6
schrum2
closed
2 years ago
4
More block types
#5
schrum2
closed
2 years ago
3
Control evolution from inside of Minecraft
#4
schrum2
closed
2 years ago
5
Number labels in the world
#3
schrum2
closed
2 years ago
3
A fence around each evolved shape
#2
schrum2
closed
2 years ago
2
Simple interactive evolution
#1
schrum2
closed
2 years ago
2
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