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simplerr
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UtopianEngine
A game engine in early development
MIT License
52
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Push constant size limit exceeded
#139
simplerr
closed
1 year ago
2
Full Lua scripting integration
#138
simplerr
opened
2 years ago
1
Linux support
#137
simplerr
opened
2 years ago
0
Enable Release build
#136
simplerr
closed
2 years ago
0
Improve animation performance
#135
simplerr
opened
2 years ago
0
License of the code
#134
Trilarion
closed
2 years ago
2
Improve startup time
#133
simplerr
closed
2 years ago
2
Add skinned meshes
#132
simplerr
closed
2 years ago
1
Add PBR rendering
#131
simplerr
closed
2 years ago
1
Improve SSAO performance
#130
simplerr
closed
3 years ago
0
Draw border around select object
#129
simplerr
closed
3 years ago
0
Add support for passing defines to shaders
#128
simplerr
closed
2 years ago
1
Reuse atmosphere uniform buffer between jobs
#127
simplerr
opened
3 years ago
0
Unstable GPU timestamps
#126
simplerr
opened
3 years ago
0
Import glTF models
#125
simplerr
closed
3 years ago
1
Font rendering
#124
simplerr
opened
3 years ago
0
Fallback to copy if image blitting is not supported by device
#123
simplerr
closed
2 years ago
1
Load render settings from file
#122
simplerr
closed
3 years ago
0
Update to latest glslang
#121
simplerr
closed
3 years ago
0
Fix component PostInit order
#120
simplerr
opened
3 years ago
0
Coordinates in renderer and physics don't match
#119
simplerr
opened
3 years ago
0
Improvements
#118
simplerr
opened
3 years ago
0
Import existing levels from other games
#117
simplerr
opened
3 years ago
0
Add "test level" option in the editor
#116
simplerr
closed
3 years ago
0
Add a controllable character
#115
simplerr
closed
3 years ago
0
Integrate C# scripting
#114
simplerr
closed
2 years ago
1
Prototype map editor
#113
simplerr
closed
3 years ago
0
Support for disabling the terrain
#112
simplerr
closed
3 years ago
0
Use VK_EXT_extended_dynamic_state
#111
simplerr
opened
4 years ago
0
Change to VK_EXT_debug_utils
#110
simplerr
closed
4 years ago
0
Add profiling
#109
simplerr
closed
4 years ago
0
Unify TransitionImageLayout implementations
#108
simplerr
closed
4 years ago
0
Build instructions
#107
simplerr
closed
4 years ago
1
Depth of field
#106
simplerr
closed
2 years ago
0
Proper tonemapping
#105
simplerr
closed
3 years ago
1
Investigate VulkanMemoryAllocator
#104
simplerr
closed
4 years ago
1
Atmospheric scattering
#103
simplerr
closed
3 years ago
1
Increase performance
#102
simplerr
closed
4 years ago
1
Improve terrain
#101
simplerr
closed
4 years ago
0
Code quality improvements
#100
simplerr
closed
4 years ago
0
Improve UI
#99
simplerr
closed
4 years ago
0
New Vulkan headers
#98
simplerr
closed
4 years ago
0
Features for v0.1.1
#97
simplerr
closed
4 years ago
1
Water & reflection improvements
#96
simplerr
opened
4 years ago
0
Large negative values when sampling _MainTex in SSR shader
#95
simplerr
opened
4 years ago
0
Unify shared uniforms
#94
simplerr
closed
4 years ago
1
Specular texture in models unused in gbuffer shader
#93
simplerr
closed
4 years ago
0
Descriptor binding ID:s when combining include files is confusing
#92
simplerr
closed
4 years ago
1
Dependency between mActorInspector->UpdateUi() and RenderActorSelectionUi
#91
simplerr
closed
2 years ago
1
Memory leak in RenderActorSelectionUi
#90
simplerr
closed
5 years ago
0
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