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smclaughlan
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GWJ52
Godot Wild Jam 52
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Add license
#327
rcsira
opened
1 year ago
0
Post jam plexsoup
#326
plexsoup
closed
1 year ago
0
Post jam plexsoup
#325
plexsoup
closed
1 year ago
0
refactor turrets
#324
plexsoup
opened
1 year ago
1
pickup noises issue #322
#323
plexsoup
closed
1 year ago
0
modify audio for pickables
#322
plexsoup
closed
1 year ago
0
Post jam plexsoup
#321
plexsoup
closed
1 year ago
0
Add new silhouettes for towers, so they're distinct without color
#320
plexsoup
opened
1 year ago
0
Create a new map or everlasting game mode without the 1000 to win.
#319
plexsoup
opened
1 year ago
0
Let crystal tiles be mineable by the pickaxe
#318
plexsoup
opened
1 year ago
0
Post jam plexsoup
#317
plexsoup
closed
1 year ago
0
Toggled Easy button
#316
rcsira
closed
1 year ago
0
Toggle easy button
#315
rcsira
closed
1 year ago
0
Creeps appear white when bunched up. They should stay their original color.
#314
plexsoup
opened
1 year ago
0
Re-evaluate the difficulty ramp
#313
plexsoup
opened
1 year ago
0
Create "Faster" creep
#312
plexsoup
opened
1 year ago
0
Create "Bigger" creep
#311
plexsoup
opened
1 year ago
0
Create Shooty Creep
#310
plexsoup
opened
1 year ago
0
Create Melee Creep
#309
plexsoup
opened
1 year ago
0
Develop a testing framework and figure out how to tweak game-design elements
#308
plexsoup
opened
1 year ago
0
Redo visuals for all tower projectiles and beams.
#307
plexsoup
opened
1 year ago
0
Redo explosions on Red AOEProjectile
#306
plexsoup
opened
1 year ago
0
Align everything to the same grid
#305
plexsoup
opened
1 year ago
0
"Easy Mode" button should be toggle instead of press.
#304
plexsoup
closed
1 year ago
4
Create one or more Godot "Themes" and apply them to all Gui elements.
#303
plexsoup
opened
1 year ago
0
Add walls
#302
smclaughlan
opened
1 year ago
0
Save branch as scene for all Sprites
#301
plexsoup
opened
1 year ago
0
Rework pathfinding
#300
smclaughlan
opened
1 year ago
0
Add a "Ken Burns" effect, pan and zoom to the intro animatic images.
#299
plexsoup
opened
1 year ago
0
Rename GLUETurret.tscn and GLUEProjectile1 and 2.
#298
plexsoup
opened
1 year ago
0
Case fixes
#297
plexsoup
closed
1 year ago
0
final last minute fixes
#296
plexsoup
closed
1 year ago
0
Minor last minute fixes
#295
plexsoup
closed
1 year ago
0
added Q,E to change tower type back to instructions
#294
plexsoup
closed
1 year ago
0
added blue arrow to base
#293
plexsoup
closed
1 year ago
0
reintroduced camera zoom
#292
plexsoup
closed
1 year ago
0
Minor last minute fixes
#291
plexsoup
closed
1 year ago
0
BUG: Blue tower "Stronger" upgrade doesn't increase damage
#290
IMAFIREHAZARD
closed
1 year ago
1
[Regression] BUG: Swap from placeholder ghost sprite
#289
IMAFIREHAZARD
closed
1 year ago
1
Design: Rebalance Gun and Melee attacks
#288
IMAFIREHAZARD
opened
1 year ago
0
Remove zoom toggle, set to 1.6
#287
smclaughlan
closed
1 year ago
0
blue tower deals 1 and 2 damage per bullet
#286
plexsoup
closed
1 year ago
0
Fix pause menu text
#285
smclaughlan
closed
1 year ago
0
creep projectiles to 800 instead of 1200
#284
plexsoup
closed
1 year ago
0
minor tweaks
#283
plexsoup
closed
1 year ago
0
Camera and difficulty tuning
#282
smclaughlan
closed
1 year ago
0
Change alert message, and hud mana, and knockback
#281
plexsoup
closed
1 year ago
0
FEATURE: Hyper-minimalist tutorial feature
#280
IMAFIREHAZARD
closed
1 year ago
1
FEATURE: Move alert message to when golems are under attack
#279
IMAFIREHAZARD
closed
1 year ago
1
Camera and difficulty tuning
#278
smclaughlan
closed
1 year ago
0
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