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soulweaver91
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project-carrot
Project Carrot, an open source spiritual clone of the Jazz Jackrabbit 2 game engine
https://carrot.soulweaver.fi/
MIT License
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Implement pixel perfect collision checking between actors
#19
soulweaver91
closed
8 years ago
0
Split main game state features from main class into a separate class
#18
soulweaver91
closed
7 years ago
0
Unify code style
#17
soulweaver91
closed
8 years ago
0
Warps are randomly broken
#16
soulweaver91
closed
8 years ago
0
Separate state detection from current animation
#15
soulweaver91
opened
8 years ago
1
Decouple tileset related functionality from TileMap
#14
soulweaver91
closed
8 years ago
0
Shooting right at the edge of the map may lead to crash
#13
soulweaver91
closed
8 years ago
0
Fix regressions caused by move to using automatically extracted assets
#12
soulweaver91
closed
8 years ago
1
Simplify and unify keyboard input processing
#11
soulweaver91
closed
8 years ago
1
Implement missing integral navigation events
#10
soulweaver91
closed
8 years ago
0
Write an asset extractor
#9
soulweaver91
closed
8 years ago
1
Reduce memory footprint
#8
soulweaver91
closed
8 years ago
0
Fix collision checking between ammo and terrain
#7
soulweaver91
opened
9 years ago
2
Finish the arbitrary window resolution related things
#6
soulweaver91
closed
8 years ago
0
Implement a view model
#5
soulweaver91
closed
8 years ago
0
Getting stuck in tunnels with low ceilings
#4
soulweaver91
closed
7 years ago
2
Fix graphic assets management
#3
soulweaver91
opened
9 years ago
3
Use smart pointers
#2
soulweaver91
closed
8 years ago
0
Fix encapsulation mishaps
#1
soulweaver91
closed
8 years ago
0
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