Depth estimation is the task of measuring the distance of each pixel relative to the camera. This repo provides a TensorRT implementation of the Depth-Anything depth estimation model in both C++ and Python, enabling efficient real-time inference.
Depth-Anything-V1
Depth-Anything-V2
The inference time includes the pre-preprocessing and post-processing stages: | Device | Model | Model Input (WxH) | Image Resolution (WxH) | Inference Time(ms) |
---|---|---|---|---|---|
RTX4090 | Depth-Anything-S | 518x518 | 1280x720 | 3 | |
RTX4090 | Depth-Anything-B | 518x518 | 1280x720 | 6 | |
RTX4090 | Depth-Anything-L | 518x518 | 1280x720 | 12 |
[!NOTE] Inference was conducted using
FP16
precision, with a warm-up period of 10 frames. The reported time corresponds to the last inference.
depth-anything-tensorrt.exe -model <onnx model>
depth-anything-tensorrt.exe -model <engine file> -input <input image or video>
depth-anything-tensorrt.exe -model <onnx model> -input <input image or video>
Example:
# infer image
depth-anything-tensorrt.exe -model depth_anything_vitb14.engine -input test.jpg
# infer folder(images/videos)
depth-anything-tensorrt.exe -model depth_anything_vitb14.engine -input data # folder containing videos/images
# infer video
depth-anything-tensorrt.exe -model depth_anything_vitb14.engine -input test.mp4 # the video path
# specify output location
depth-anything-tensorrt.exe -model depth_anything_vitb14.engine -input test.mp4 -output result # rendered depth maps will go into the "results" directory
# display progress in one line rather than multiple
depth-anything-tensorrt.exe -model depth_anything_vitb14.engine -input test.mp4 -one-line
# modify prefix of generated files (default: "depth_")
depth-anything-tensorrt.exe -model depth_anything_vitb14.engine -input test.mp4 -prefix "depthify_" # rendered depth map will have the name "depthify_test.mp4"
# show preview including before and after (may slow down performance)
depth-anything-tensorrt.exe -preview -model depth_anything_vitb14.engine -input test.mp4
# modify fps of footage (does not interpolate, will speed up or slow down footage if original video file has a different fps value)
depth-anything-tensorrt.exe -model depth_anything_vitb14.engine -input test.mp4 -fps 60
# use an existing engine file if found
depth-anything-tensorrt.exe -model depth_anything_vitb14.onnx -input test.mp4 -find-engine
cd depth-anything-tensorrt/python
# infer image
python trt_infer.py --engine <path to trt engine> --img <single-img> --outdir <outdir> [--grayscale]
Refer to our docs/INSTALL.md for C++ environment installation.
cd <tensorrt installation path>/python
pip install cuda-python
pip install tensorrt-8.6.0-cp310-none-win_amd64.whl
pip install opencv-python
Perform the following steps to create an onnx model:
Download the pretrained model and install Depth-Anything:
git clone https://github.com/LiheYoung/Depth-Anything
cd Depth-Anything
pip install -r requirements.txt
Copy dpt.py in depth_anything_v1 from this repo to <Depth-Anything>/depth_anything
folder. And, Copy export_v1.py in depth_anything_v1 from this repo to <Depth-Anything>
folder.
Export the model to onnx format using export_v1.py. You will get an onnx file named depth_anything_vit{}14.onnx
, such as depth_anything_vitb14.onnx
. Note that I used torch cpu version for exporting the onnx model as it is not necessary to deploy the model on GPU when exporting.
conda create -n depth-anything python=3.8
conda activate depth-anything
pip install torch torchvision
pip install opencv-python
pip install onnx
cd Depth-Anything
python export_v1.py --encoder vitb --load_from depth_anything_vitb14.pth --image_shape 3 518 518
git clone https://github.com/DepthAnything/Depth-Anything-V2.git
cd Depth-Anything-v2
pip install -r requirements.txt
<Depth-Anything-V2>/depth_anything_v2
folder. And, Copy export_v2.py in depth_anything_v2 from this repo to <Depth-Anything-V2>
folder.conda create -n depth-anything python=3.8
conda activate depth-anything
pip install torch torchvision
pip install opencv-python
pip install onnx
cd Depth-Anything-V2
python export_v2.py --encoder vitb --input-size 518
[!TIP] The width and height of the model input should be divisible by 14, the patch height.
This project is based on the following projects: