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stanbsky
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How-Hard-Can-It-Be-Redux
DeltaDucks
http://stanbsky.com/How-Hard-Can-It-Be-Redux/
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Game will not compile correctly
#36
Kroojel
closed
2 years ago
1
Refactor of ContactListener for more robust collision handling
#35
stanbsky
opened
2 years ago
0
Weather: can implement a rain effect, can't edit to on Mac to be effective
#34
stanbsky
opened
2 years ago
2
Boss quest: fit for purpose, but could be better with bugs fixed
#33
stanbsky
closed
2 years ago
6
Gameplay issue: colleges on land
#32
stanbsky
opened
2 years ago
1
Wrapping Up
#31
stanbsky
opened
2 years ago
1
Quest indicators appear for a split second before dissapearing
#30
Kroojel
closed
2 years ago
2
game stops responding
#29
Kroojel
closed
2 years ago
1
Chests won't sense the player
#28
Kroojel
closed
2 years ago
1
Screen doesn't stop scrolling on top and right walls
#27
Kroojel
opened
2 years ago
0
Enemy bullets don't despawn
#26
Kroojel
closed
2 years ago
1
Bullets don't give money for getting fired at you
#25
Kroojel
closed
2 years ago
1
No cooldown on cannon firing for player
#24
Kroojel
closed
2 years ago
1
Pause screen button collision don't scale with screen size
#23
Kroojel
closed
2 years ago
1
Crashing when pressed left click on load up
#22
Kroojel
closed
2 years ago
1
Removal of unnecessary and unimplemented classes
#21
stanbsky
closed
2 years ago
1
Factor out update and draw calls into RenderingManager
#20
stanbsky
closed
2 years ago
2
Refactoring of management of player & enemy bullets
#19
stanbsky
closed
2 years ago
2
Enemy ships need to shoot at player
#18
Kroojel
closed
2 years ago
3
Enemy ship collision doesn't disappear after death
#17
Kroojel
closed
2 years ago
1
Cannonballs collide with islands
#16
abi-greeen
closed
2 years ago
2
Dead colleges don't use destroyed texture
#15
Kroojel
closed
2 years ago
2
Minimap is broken
#14
stanbsky
closed
2 years ago
1
Implement Pirate as subclass of Ship
#13
stanbsky
closed
2 years ago
1
Killing one college kills them all
#12
stanbsky
closed
2 years ago
3
Implement dynamic scaling of textures
#11
stanbsky
opened
2 years ago
0
Pause menu
#10
Kroojel
closed
2 years ago
2
Factor out a base Entity class
#9
stanbsky
closed
2 years ago
1
backward firing cannon
#8
Kroojel
closed
2 years ago
1
Textures corrupt when sliced into frames in GIMP
#7
stanbsky
closed
2 years ago
1
Texture asset improvements and alterations
#6
stanbsky
closed
2 years ago
3
Refactor rendering into a separate component using TextureAtlas
#5
stanbsky
closed
2 years ago
3
Giant assets
#4
Kroojel
closed
2 years ago
3
Lock mouse to target
#3
Kroojel
closed
2 years ago
3
Doubled up input handler
#2
Kroojel
closed
2 years ago
2
Factor out collision detection into a component
#1
stanbsky
closed
2 years ago
2