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tangrams
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tangram-unity
Mapzen maps for Unity3D
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Upgrade project to 2021.3.22f1
#99
DewaldBodenstein
opened
7 months ago
0
TileIO 404: unable to get any data outside of manhattan
#98
RapidKebab
opened
1 year ago
1
Future of this SDK ?
#97
genaray
opened
1 year ago
1
Downloaded area is slightly different from raw OSM data
#96
SherryGuo8023
opened
3 years ago
0
Custom OpenStreetMap Vector tile server as a replacement for Nextzen?
#95
JanmanX
closed
4 years ago
3
Moved to Nextzen from Mapzen.
#94
RedTheKitsune
opened
6 years ago
0
Can't get the API key to install the package
#93
Storm-Develop
opened
6 years ago
3
Clean up assets for example scene
#92
matteblair
closed
6 years ago
0
TileIO Error: HTTP Error with errorcode: 403
#91
jonijoba
closed
4 years ago
4
Add version information to serialized asset classes
#90
matteblair
closed
6 years ago
0
Allow only one MapStyle to be set per RegionMap
#89
matteblair
closed
6 years ago
0
Add documentation for MapStyle editor
#88
matteblair
closed
6 years ago
0
Workflow tweaks
#87
matteblair
closed
6 years ago
0
Apply min_height property of features as MinHeight in PolygonOptions
#86
matteblair
closed
6 years ago
0
Fix post #83
#85
karimnaaji
closed
6 years ago
0
Dynamic reloading
#84
karimnaaji
closed
6 years ago
1
Threaded tasks for tile building in editor mode
#83
karimnaaji
closed
6 years ago
2
Editor v2
#82
matteblair
closed
6 years ago
0
Allow per builder material
#81
karimnaaji
opened
6 years ago
0
Incorrect buildings in Bratislava
#80
rwrx
closed
6 years ago
7
Fix MVT geometry decoding
#79
matteblair
closed
6 years ago
0
Move SimpleJSON to dependencies
#78
matteblair
closed
6 years ago
0
Update licence, move 3rd party code to appropriate namespace
#77
karimnaaji
closed
6 years ago
0
Remove unused plugin asset
#76
karimnaaji
closed
6 years ago
0
Edit custom layers globally
#75
karimnaaji
closed
6 years ago
1
Use better API enum popup
#74
karimnaaji
closed
6 years ago
0
Remove Type shadowing from C# Type
#73
karimnaaji
closed
6 years ago
1
Optimize PolygonBuilder
#72
matteblair
closed
6 years ago
0
Document 3rd-party code
#71
matteblair
closed
6 years ago
2
Add PolygonBuilder options to tile UVs instead of stretching
#70
matteblair
closed
6 years ago
0
No need for this now that we have uv generation done explicitly now
#69
tallytalwar
closed
6 years ago
0
Game demo : Character control / Third person camera
#68
karimnaaji
closed
6 years ago
0
[wip] Update for Earcut C#
#67
karimnaaji
closed
6 years ago
0
Documentation Generator
#66
matteblair
opened
6 years ago
0
Add minimal README
#65
karimnaaji
closed
6 years ago
1
Improve UI for mesh scale unit interface
#64
tallytalwar
closed
6 years ago
1
Use sdkmanager explicitly to accept license
#63
tallytalwar
closed
6 years ago
0
Add obj format export option
#62
karimnaaji
opened
6 years ago
1
wip: Generate UVs for polylines and polygons
#61
karimnaaji
closed
6 years ago
2
Add different units to scale the world to
#60
tallytalwar
closed
6 years ago
4
Determine attribution requirements
#59
matteblair
opened
7 years ago
3
Unwrap and assign UVs in editor mode for static meshes
#58
karimnaaji
closed
6 years ago
0
Upgrade Unity to 2017.1.1
#57
karimnaaji
closed
6 years ago
1
Update earcut to latest
#56
karimnaaji
closed
6 years ago
1
Look into proper way of generating uvs for generated meshes.
#55
tallytalwar
closed
6 years ago
0
Update CI configuration
#54
karimnaaji
closed
7 years ago
0
Fix travis builds
#53
karimnaaji
closed
7 years ago
1
Build failure is not reported from CI
#52
matteblair
closed
7 years ago
1
Fix scaling with real world units
#51
tallytalwar
closed
6 years ago
1
Filter matchers editor
#50
karimnaaji
closed
7 years ago
1
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