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tank-dev
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tank
A 2D C++ game engine taking inspiration from FlashPunk
Boost Software License 1.0
12
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3
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Sorting by layer before rendering (who gets rendered first?)
#38
DavidTruby
closed
11 years ago
7
onRemoved and onAdded functions in Entity
#37
Anstow
closed
11 years ago
14
Return Timer to Milliseconds
#36
qualiaa
closed
11 years ago
3
State Pause/Resume functionality
#35
Anstow
closed
11 years ago
2
XML/JSON parser
#34
Anstow
closed
10 years ago
10
Entity/State Constructors
#33
qualiaa
closed
11 years ago
2
Undefined function in State
#32
Anstow
closed
11 years ago
2
Make deletedEntities_ list in State and resolve at end of frame.
#31
qualiaa
closed
11 years ago
5
Change std::vector in State to use std::set
#30
qualiaa
closed
11 years ago
27
Logger not creating new lines
#29
Anstow
closed
11 years ago
25
Logger's std::endl;
#28
qualiaa
closed
11 years ago
2
"Multiple Definition of Logger::..."
#27
qualiaa
closed
11 years ago
8
initialise...?
#26
DavidTruby
closed
11 years ago
4
Comment when you close an issue
#25
DavidTruby
closed
11 years ago
3
Member variable names unconformant
#24
DavidTruby
closed
11 years ago
9
GET RID OF VIM FOLD COMMENTS
#23
DavidTruby
closed
11 years ago
5
Logger not working as expected
#22
qualiaa
closed
11 years ago
13
Make Game static class
#21
qualiaa
closed
11 years ago
9
State.cpp and State.hpp not included in rename commit
#20
qualiaa
closed
11 years ago
1
Clang complier errors in TextObject
#19
Anstow
closed
11 years ago
3
Move Debug Marker to CMake
#18
Anstow
closed
11 years ago
0
Timer Class Improved
#17
Anstow
closed
11 years ago
0
Logfile
#16
Anstow
closed
11 years ago
0
Does David want contributor status?
#15
qualiaa
closed
11 years ago
2
Waiting between frames
#14
Anstow
closed
11 years ago
0
Documentation
#13
qualiaa
opened
11 years ago
7
Bitmap Font Considered Harmful
#12
qualiaa
closed
11 years ago
1
TTF Support
#11
qualiaa
closed
11 years ago
2
Audio
#10
qualiaa
closed
11 years ago
4
Make Protected data members Private
#9
qualiaa
closed
11 years ago
3
Add Logging Mechanism
#8
qualiaa
closed
11 years ago
3
Replace SDL-dependent event handling code with EventHandler class
#7
qualiaa
closed
11 years ago
13
Rename GameState to State
#6
qualiaa
closed
11 years ago
0
Window Size (Emancipation from Game)
#5
qualiaa
closed
11 years ago
5
Improved Collision Detection
#4
qualiaa
opened
11 years ago
0
Qt port
#3
qualiaa
closed
11 years ago
35
Raw pointers abound!
#2
qualiaa
closed
11 years ago
1
Make texture loading independent of Render
#1
qualiaa
closed
11 years ago
1
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